El Dee
Scholar
- Joined
- Jan 25, 2006
- Messages
- 461
Tags: Neverwinter Nights 2
<a href="http://nwvault.ign.com/View.php?view=Interviews.Detail&id=328">IGN interviews Mike Dismukes</a> of <a href="http://www.planescapetrilogy.com/"> Rogue Dao Studios</a> about their upcoming mod <b>Purgatorio</b> for NWN2:
<br>
<blockquote><b>I see testing is underway. How soon until the Vault announces that you are opening the gates to Purgatorio?</b>
<br>
<br>
We are still debating about the best way to handle this. As anyone who has built a mod can tell you, it gets harder to work on the closer that you get to the end. Right now I’m thinking that we should do an extended playtest release and continue to refine the module rather than try to make it all perfect and release it much later. I would like to set the first group of five playtesters loose on the streets of Sigil in about a month. I’m not ready to make any predictions about a public release date yet.</blockquote>
<br>
This project looks to be promising and hopefully it can satisfy the legions of rabid Planescape fans.
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/">RPGWatch</A>
<a href="http://nwvault.ign.com/View.php?view=Interviews.Detail&id=328">IGN interviews Mike Dismukes</a> of <a href="http://www.planescapetrilogy.com/"> Rogue Dao Studios</a> about their upcoming mod <b>Purgatorio</b> for NWN2:
<br>
<blockquote><b>I see testing is underway. How soon until the Vault announces that you are opening the gates to Purgatorio?</b>
<br>
<br>
We are still debating about the best way to handle this. As anyone who has built a mod can tell you, it gets harder to work on the closer that you get to the end. Right now I’m thinking that we should do an extended playtest release and continue to refine the module rather than try to make it all perfect and release it much later. I would like to set the first group of five playtesters loose on the streets of Sigil in about a month. I’m not ready to make any predictions about a public release date yet.</blockquote>
<br>
This project looks to be promising and hopefully it can satisfy the legions of rabid Planescape fans.
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/">RPGWatch</A>