- Joined
- Jun 18, 2002
- Messages
- 28,550
Tags: Neverwinter Nights 2; Obsidian Entertainment
<a href="http://www.developmag.com/news/30028/Obsidian-Mod-makers-wont-tolerate-poor-toolchains">In a summary of Josh Sawyer's comments about the NWN2 toolkit</a>, find out how the decision to give modders more power potentially back-fired. However, it also talks about Obsidian's upcoming titles:
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<blockquote>"BioWare's approach to the Neverwinter Nights toolset was to go for ease-of-use, so that people could get small things running quickly and then expand from there," said Sawyer. "Obsidian's approach was to cater for the hardcore, though - dramatically increase the level of control, meaning that more things could be altered. That would make the barrier to entry higher, but we thought that would similarly raise the quality of what was produced."...
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And while it may seem that the company fluffed its chance with Neverwinter Nights 2, continual patches - and improvements brought about during the development of the game's expansion packs - have helped address some of the issues that disappointed the community at launch, and have helped shape the development of the next generation of Obsidian's tools now being used on both the un-named Aliens RPG and forthcoming espionage RPG Alpha Protocol.</blockquote>
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It's okay, they'll get it right <i>this time</i>.
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>
<a href="http://www.developmag.com/news/30028/Obsidian-Mod-makers-wont-tolerate-poor-toolchains">In a summary of Josh Sawyer's comments about the NWN2 toolkit</a>, find out how the decision to give modders more power potentially back-fired. However, it also talks about Obsidian's upcoming titles:
<br>
<blockquote>"BioWare's approach to the Neverwinter Nights toolset was to go for ease-of-use, so that people could get small things running quickly and then expand from there," said Sawyer. "Obsidian's approach was to cater for the hardcore, though - dramatically increase the level of control, meaning that more things could be altered. That would make the barrier to entry higher, but we thought that would similarly raise the quality of what was produced."...
<br>
<br>
And while it may seem that the company fluffed its chance with Neverwinter Nights 2, continual patches - and improvements brought about during the development of the game's expansion packs - have helped address some of the issues that disappointed the community at launch, and have helped shape the development of the next generation of Obsidian's tools now being used on both the un-named Aliens RPG and forthcoming espionage RPG Alpha Protocol.</blockquote>
<br>
It's okay, they'll get it right <i>this time</i>.
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>