Deathy
Liturgist
- Joined
- Jun 15, 2002
- Messages
- 793
Tags: Black Isle Studios; Icewind Dale 2
Our very own <b>Exitium</b> has posted a <a href="http://www.rpgcodex.com/content.php?id=10">review</a> of <a href="http://www.blackisle.com">Black Isle's</a> latest Infinity Engine title, <a href="http://icewind2.blackisle.com/">Icewind Dale II</a>.
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Here's a bit:
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<blockquote>As for the game's design, it has its host of shortcomings, mainly stemming from the Infinity Engine and several issues with the multiplayer game when played over the Internet, though a LAN experience with a close knit group of friends and family should prove somewhat enjoyable if you can tolerate the time it takes to situate team tactics. All in all, multiplayer could have used a bit more effort, considering the fact that Icewind Dale II touts itself as a party-based game.</blockquote>
<br>
Naturally, you can read the review <a href="http://www.rpgcodex.com/content.php?id=10">here.</a>
Our very own <b>Exitium</b> has posted a <a href="http://www.rpgcodex.com/content.php?id=10">review</a> of <a href="http://www.blackisle.com">Black Isle's</a> latest Infinity Engine title, <a href="http://icewind2.blackisle.com/">Icewind Dale II</a>.
<br>
Here's a bit:
<br>
<br>
<blockquote>As for the game's design, it has its host of shortcomings, mainly stemming from the Infinity Engine and several issues with the multiplayer game when played over the Internet, though a LAN experience with a close knit group of friends and family should prove somewhat enjoyable if you can tolerate the time it takes to situate team tactics. All in all, multiplayer could have used a bit more effort, considering the fact that Icewind Dale II touts itself as a party-based game.</blockquote>
<br>
Naturally, you can read the review <a href="http://www.rpgcodex.com/content.php?id=10">here.</a>