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- Jun 18, 2002
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Tags: Two Worlds II
Continuing the Leipzig updates, <a href="http://au.xbox360.ign.com/articles/901/901545p1.html">IGN took a squizz at Two Worlds: The Temptation</a>:
<br>
<blockquote>SouthPeak Interactive knows there were some issues with Two Worlds. But rather than harp on the past, the publisher is looking towards the future with a sequel that it hopes addresses those issues and satisfies the fans the first game won over with its open world RPG design.
<br>
<br>
The first thing SouthPeak pointed out to us is that the sequel will have vastly improved graphics. The game still looks early with regular pop-in and clipping issues, but you can see the groundwork the company is laying down. One jungle setting we saw looked quite inviting already and a lot of the game is still running on old code. The animations and face textures are still holdovers from the first Two Worlds game, though they'll soon be swapped out for new and improved versions.</blockquote>
<br>
If that's really the first thing they pointed out, I'd be a little worried. Apparently the game continues where the other left off but your character will "have forgotten all of the skills he learned in the last game. We're told there's a good reason built into the plot that the developers don't want to spoil". Please don't be amnesia. Please don't be amnesia. Please don't be amnesia...
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>
Continuing the Leipzig updates, <a href="http://au.xbox360.ign.com/articles/901/901545p1.html">IGN took a squizz at Two Worlds: The Temptation</a>:
<br>
<blockquote>SouthPeak Interactive knows there were some issues with Two Worlds. But rather than harp on the past, the publisher is looking towards the future with a sequel that it hopes addresses those issues and satisfies the fans the first game won over with its open world RPG design.
<br>
<br>
The first thing SouthPeak pointed out to us is that the sequel will have vastly improved graphics. The game still looks early with regular pop-in and clipping issues, but you can see the groundwork the company is laying down. One jungle setting we saw looked quite inviting already and a lot of the game is still running on old code. The animations and face textures are still holdovers from the first Two Worlds game, though they'll soon be swapped out for new and improved versions.</blockquote>
<br>
If that's really the first thing they pointed out, I'd be a little worried. Apparently the game continues where the other left off but your character will "have forgotten all of the skills he learned in the last game. We're told there's a good reason built into the plot that the developers don't want to spoil". Please don't be amnesia. Please don't be amnesia. Please don't be amnesia...
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>