Spazmo
Erudite
Tags: Dungeon Siege: Legends of Aranna
<a href="http://www.gamespot.com/pc">Gamespot PC</a> have put up their <a href=http://www.gamespot.com/pc/rpg/dungeonsiegelegendsofaranna/review.html>review</a> of the <a href=http://www.dungeonsiege.com>Dungeon Siege expansion</a> that's all over the Internet right now. They hated it and Legends of Aranna gets a <b>5.4 out of 10</b> and a rating of <b>mediocre</b> from GameSpot.
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<blockquote>Some of the grumbling about Dungeon Siege stemmed from the fact that, while it's hardly a bad game, it is one that can get old quickly, depending on how much control you hand over to the AI. Since the AI handles most of the combat, by default, it's easy to feel like you're not doing much...in terms of actually doing anything. It didn't help that the levels were designed in a way that limited any sense of exploration or adventure, as most of them were just narrow, linear paths that you couldn't stray from. In essence, Dungeon Siege basically felt like the rail shooter of Diablo clones, with the added disadvantage that you weren't really doing anything besides watching your characters do all the cool stuff while you were left to smash ton of crates. And we mean a ton of them!</blockquote>
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So then why did you give the original game <a href=http://www.gamespot.com/pc/rpg/dungeonsiege/index.html>an 8.4</a>? Well, at least they had the guts to admit that the expansion sucks.
<a href="http://www.gamespot.com/pc">Gamespot PC</a> have put up their <a href=http://www.gamespot.com/pc/rpg/dungeonsiegelegendsofaranna/review.html>review</a> of the <a href=http://www.dungeonsiege.com>Dungeon Siege expansion</a> that's all over the Internet right now. They hated it and Legends of Aranna gets a <b>5.4 out of 10</b> and a rating of <b>mediocre</b> from GameSpot.
<br>
<br>
<blockquote>Some of the grumbling about Dungeon Siege stemmed from the fact that, while it's hardly a bad game, it is one that can get old quickly, depending on how much control you hand over to the AI. Since the AI handles most of the combat, by default, it's easy to feel like you're not doing much...in terms of actually doing anything. It didn't help that the levels were designed in a way that limited any sense of exploration or adventure, as most of them were just narrow, linear paths that you couldn't stray from. In essence, Dungeon Siege basically felt like the rail shooter of Diablo clones, with the added disadvantage that you weren't really doing anything besides watching your characters do all the cool stuff while you were left to smash ton of crates. And we mean a ton of them!</blockquote>
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<br>
So then why did you give the original game <a href=http://www.gamespot.com/pc/rpg/dungeonsiege/index.html>an 8.4</a>? Well, at least they had the guts to admit that the expansion sucks.