Diogo Ribeiro
Erudite
Tags: Fable: The Lost Chapters; Lionhead Studios
So, there's this game called <b>Fable: The Lost Chapters</b> that lets you choose hats and deal with the consequences of flatulence. That guy who thinks he knows what a role-playing game is <a href="http://www.rpgcodex.net/content.php?id=156">takes a look at it</a>:<blockquote>Since the Hero never displays any kind of motivation behind his actions we're left with an empty shell that is given a fixed semblance of a personality, one that sometimes may not even correspond to the personality we try to imbue in him. There are also a couple of situations where the game doesn't seem to know how to handle the freedom it offers. During the training in the Guild I repeatedly assaulted a roommate, only to be called to the presence of a Hero which grew irate with every new attempt of mine and warned me not to repeat this, or else I'd suffer the consequences. Well, the consequence here was that the same warning would be repeated on and on without the main character being punished in any way. The most powerful wizard in the guild threatened to snuff out my life force if I kept beating him but as with most dogs, it was all bark and no bite. And after the 73rd crotch punch with no punishment, it was time to move along.</blockquote>Goddamn you, so-called "Role-Player". Is there nothing that pleases you?!
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So, there's this game called <b>Fable: The Lost Chapters</b> that lets you choose hats and deal with the consequences of flatulence. That guy who thinks he knows what a role-playing game is <a href="http://www.rpgcodex.net/content.php?id=156">takes a look at it</a>:<blockquote>Since the Hero never displays any kind of motivation behind his actions we're left with an empty shell that is given a fixed semblance of a personality, one that sometimes may not even correspond to the personality we try to imbue in him. There are also a couple of situations where the game doesn't seem to know how to handle the freedom it offers. During the training in the Guild I repeatedly assaulted a roommate, only to be called to the presence of a Hero which grew irate with every new attempt of mine and warned me not to repeat this, or else I'd suffer the consequences. Well, the consequence here was that the same warning would be repeated on and on without the main character being punished in any way. The most powerful wizard in the guild threatened to snuff out my life force if I kept beating him but as with most dogs, it was all bark and no bite. And after the 73rd crotch punch with no punishment, it was time to move along.</blockquote>Goddamn you, so-called "Role-Player". Is there nothing that pleases you?!
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