Elwro
Arcane
Tags: Sacred 2
Bear in mind that first, this news might not be too bad, and second, that it may only apply for the German market (although I wouldn't bet on it). Anyway, Ascaron have released the <a href="http://forum.sacred-game.com/showthread.php?t=49603">Sacred 2 DRM details</a> to the public. Here's a summary which I shamelessly grab from <a href="http://www.rpgwatch.com/forums/showthread.php?t=5402">RPG Watch</a>:<blockquote>1 box, 2 licenses
<br>
1 license can be used online at a time
<br>
2 can be played via LAN
<br>
2 can be used for SP
<br>
You can play without the DVD. It´s not needed in the drive.</blockquote>So far, so good. This is more than you usually get nowadays, I think. But (emphasis mine)...<blockquote>unlimited installations, <b>2 activations</b>
<br>
Activations can be revoked through multiple channels (online-auto, online tools, offline). Revoke & re-activate can be done an unlimited number of times.
<br>
One PC component can be replaced without problems. Beyond that revoke & re-activate is the recommended procedure.
<br>
There will be an emergency hotline for DRM issues due to failed hardware, etc. The manual page with the key serves as proof of purchase.
<br>
Internet connection is needed during installation. The FAQ explains you can use a friend's PC for manual activation though.
<br>
<b>A transfer to a third [party] is not part of the license.</b></blockquote>All these things strike me as completely unnecessary. What's the reasoning behind the requirement that I do not change my gfx and sound card, and if I do, I should revoke & re-activate? Why the hassle?<blockquote>The activation servers will be available for the next couple of years. Should this no longer be the case, the DRM will be patched out.</blockquote>Somehow I'm sceptical.
<br>
<br>
There already is an English <a href="http://www.unlock.sacred2.com/">activation page</a>. The funny thing is that it says:<blockquote>Revoking the activation is important to reset the full activation rights and allow you to install the game on another computer or <b>sell it</b>. </blockquote>So will I be allowed to sell my copy or not?
<br>
<br>
I also don't like that the first thing the <a href="http://forum.sacred-game.com/showthread.php?t=49603">Sacred 2 DRM FAQ</a> tells me is that I'm "buying a license to play the game, not the ownership of the software". Yeah, I know it's (almost) always been like that... but why should it be the first thing to point out, and in the hard German tone, too?
<br>
<br>
Thanks, <b>LCJr</b>!
<br>
Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
Bear in mind that first, this news might not be too bad, and second, that it may only apply for the German market (although I wouldn't bet on it). Anyway, Ascaron have released the <a href="http://forum.sacred-game.com/showthread.php?t=49603">Sacred 2 DRM details</a> to the public. Here's a summary which I shamelessly grab from <a href="http://www.rpgwatch.com/forums/showthread.php?t=5402">RPG Watch</a>:<blockquote>1 box, 2 licenses
<br>
1 license can be used online at a time
<br>
2 can be played via LAN
<br>
2 can be used for SP
<br>
You can play without the DVD. It´s not needed in the drive.</blockquote>So far, so good. This is more than you usually get nowadays, I think. But (emphasis mine)...<blockquote>unlimited installations, <b>2 activations</b>
<br>
Activations can be revoked through multiple channels (online-auto, online tools, offline). Revoke & re-activate can be done an unlimited number of times.
<br>
One PC component can be replaced without problems. Beyond that revoke & re-activate is the recommended procedure.
<br>
There will be an emergency hotline for DRM issues due to failed hardware, etc. The manual page with the key serves as proof of purchase.
<br>
Internet connection is needed during installation. The FAQ explains you can use a friend's PC for manual activation though.
<br>
<b>A transfer to a third [party] is not part of the license.</b></blockquote>All these things strike me as completely unnecessary. What's the reasoning behind the requirement that I do not change my gfx and sound card, and if I do, I should revoke & re-activate? Why the hassle?<blockquote>The activation servers will be available for the next couple of years. Should this no longer be the case, the DRM will be patched out.</blockquote>Somehow I'm sceptical.
<br>
<br>
There already is an English <a href="http://www.unlock.sacred2.com/">activation page</a>. The funny thing is that it says:<blockquote>Revoking the activation is important to reset the full activation rights and allow you to install the game on another computer or <b>sell it</b>. </blockquote>So will I be allowed to sell my copy or not?
<br>
<br>
I also don't like that the first thing the <a href="http://forum.sacred-game.com/showthread.php?t=49603">Sacred 2 DRM FAQ</a> tells me is that I'm "buying a license to play the game, not the ownership of the software". Yeah, I know it's (almost) always been like that... but why should it be the first thing to point out, and in the hard German tone, too?
<br>
<br>
Thanks, <b>LCJr</b>!
<br>
Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>