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Game News New community demanded features delay Hinterland

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,544
Tags: Hinterland

<a href="http://www.tiltedmill.com/hinterland/">Hinterland, that RPG/RTS combo thing</a>, has been delayed a few weeks. Here's why:
<br>
<blockquote>Hinterland was on target to be released this Monday, the 22nd of September. However, we have decided to delay its release a week or two, so that we may implement some additional features and content to the game, many of which came from the excellent suggestions we've received from the community. We want to thank you all for your support and patience. We know this delay may be disappointing to some, but we're confident it will ultimately provide a better play experience for all.
<br>
<br>
Thank you,
<br>
Tilted Mill Team</blockquote>
<br>
Delaying a game release for some polish? Good idea. A week or two for some extra features? Extra features can't be all that good or will be poorly implemented. Time will tell.
<br>
<br>
Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,618
Location
the area around my keyboard
Uhhh since when can you implement ANYTHING within a week or two?

Maybe they had axed some things and are going to finish implementing, debugging, and testing them. That could make sense, potentially. FYI nobody said Poles had to make any sense to begin with(See 'the witcher')
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
Feature creep two weeks from release seems like a disaster waiting to happen.
 

inwoker

Arcane
Glory to Ukraine
Joined
Apr 27, 2007
Messages
16,879
Location
Kyiv, Ukraine
flabbyjack said:
Uhhh since when can you implement ANYTHING within a week or two?
It's evil conspiracy by most AAA developers. They develop any game in not more than month and spend spare time before release(like 5 years) on expesive hookers and drugs.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
That seemed to be how Romero worked anyway.
 

Oarfish

Prophet
Joined
Sep 3, 2005
Messages
2,511
>Uhhh since when can you implement ANYTHING within a week or two?

Good methodology and a tight team using modern tools and techniques to develop for a 8 year old level of graphical fidelity. 1-2 week iterations that deliver real value without cockups are more than achievable for non game development.
 

Solohk

Scholar
Joined
Aug 15, 2006
Messages
289
Location
Madam Lil's
Or they could have decided a month or so ago to implement these features, realizing now that there's no way they can meet the intended release date anymore.
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,499
I call bullshit on this one. Just a marketing gimmick to gain customer goodwill.
 

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