Spazmo
Erudite
Tags: Temple of Elemental Evil; Troika Games
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</a> have posted an interesting <a href=http://rpgvault.ign.com/articles/441/441983p2.html>"wrap report"</a> article on <a href=http://www.troikagames.com>Troika</a>'s <a href=http://www.greyhawkgame.com>Temple of Elemental Evil</a>. In it, producer <b>Tom Decker</b> discusses what was, wasn't and could have been in ToEE.
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<blockquote>The contract was signed and work officially began on February 1, 2002, and the game was originally scheduled to be completed on June 1, 2003. About one full year into the schedule, we amended the deal to add two additional months to update the rules to 3.5 Edition D&D and add additional content, which put us at an August 1, 2003 completion. We delivered the final product on August 30, so we came in ultimately at almost one full month late. I think with the bugs we have discovered since then, we should have delayed this for at least one additional month beyond that. Our game would have been solid with an October 15 completion date.</blockquote>
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As much as I love ToEE, it could definitely have used another month in the oven.
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</a> have posted an interesting <a href=http://rpgvault.ign.com/articles/441/441983p2.html>"wrap report"</a> article on <a href=http://www.troikagames.com>Troika</a>'s <a href=http://www.greyhawkgame.com>Temple of Elemental Evil</a>. In it, producer <b>Tom Decker</b> discusses what was, wasn't and could have been in ToEE.
<br>
<br>
<blockquote>The contract was signed and work officially began on February 1, 2002, and the game was originally scheduled to be completed on June 1, 2003. About one full year into the schedule, we amended the deal to add two additional months to update the rules to 3.5 Edition D&D and add additional content, which put us at an August 1, 2003 completion. We delivered the final product on August 30, so we came in ultimately at almost one full month late. I think with the bugs we have discovered since then, we should have delayed this for at least one additional month beyond that. Our game would have been solid with an October 15 completion date.</blockquote>
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<br>
As much as I love ToEE, it could definitely have used another month in the oven.