Elwro
Arcane
Tags: Bethesda Softworks; Fallout 3
There's a big, wordy, angry and detailed <a href="http://computergames.ro/en/games/viewitem/id/1002/name/fallout-3/section/review.html">review</a> of Bethesda's newest creation over at ComputerGames.ro. Here's a snippet:<blockquote> Maybe I’m overanalyzing here, but <b>in the first two games</b> <em>(emphasis mine - Elwro)</em> we had the perfect picture of a group of grotesque individuals who did their best to survive, while Fallout 3 brings about a massive equalitarian movement on their part. I don’t know about others, but a couple of retorts made me see the whole thing as a tad ridiculous. Obviously, we couldn’t have the Super Mutants excluded from this little party. So they’re back, stronger and more senile, being created in a Vault (surprise!!!).
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Another major stray away from the concept of the original series is represented by the population’s make-up – the Capital Wasteland has a very high amount of mobs, creeps, whatever you wanna call them. Way too many compared to the characters you can actually interact with using something else than, as a character in-game remarks at one point, “shotgun diplomacy”.
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But we’ve got some new groups as well – a gang of cannibals scraping the subway lines in an underground complex named after our very own Mereşti, a thriving community taking shelter on a beached aircraft carrier and even some religious fanatics sounding like any Sunday Scientologist, mixed with some principles we normally learn in 6th grade Physics class.</blockquote>This is all true, but remember that Fallout 2 also included things like Hubologists. Compared to Fallout 1, yes, Fallout 3 does look silly sometimes.
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The whole thing is <a href="http://computergames.ro/en/games/viewitem/id/1002/name/fallout-3/section/review.html">here</a> - a long and interesting read.
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Thanks, <b>Bossman</b> and <b>Shannow</b>!
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There's a big, wordy, angry and detailed <a href="http://computergames.ro/en/games/viewitem/id/1002/name/fallout-3/section/review.html">review</a> of Bethesda's newest creation over at ComputerGames.ro. Here's a snippet:<blockquote> Maybe I’m overanalyzing here, but <b>in the first two games</b> <em>(emphasis mine - Elwro)</em> we had the perfect picture of a group of grotesque individuals who did their best to survive, while Fallout 3 brings about a massive equalitarian movement on their part. I don’t know about others, but a couple of retorts made me see the whole thing as a tad ridiculous. Obviously, we couldn’t have the Super Mutants excluded from this little party. So they’re back, stronger and more senile, being created in a Vault (surprise!!!).
<br>
<br>
Another major stray away from the concept of the original series is represented by the population’s make-up – the Capital Wasteland has a very high amount of mobs, creeps, whatever you wanna call them. Way too many compared to the characters you can actually interact with using something else than, as a character in-game remarks at one point, “shotgun diplomacy”.
<br>
<br>
But we’ve got some new groups as well – a gang of cannibals scraping the subway lines in an underground complex named after our very own Mereşti, a thriving community taking shelter on a beached aircraft carrier and even some religious fanatics sounding like any Sunday Scientologist, mixed with some principles we normally learn in 6th grade Physics class.</blockquote>This is all true, but remember that Fallout 2 also included things like Hubologists. Compared to Fallout 1, yes, Fallout 3 does look silly sometimes.
<br>
<br>
The whole thing is <a href="http://computergames.ro/en/games/viewitem/id/1002/name/fallout-3/section/review.html">here</a> - a long and interesting read.
<br>
<br>
Thanks, <b>Bossman</b> and <b>Shannow</b>!
<br>