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Review Computer and Video Games loves KOTOR (as expected)

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Star Wars: Knights of the Old Republic

<a href=http://www.computerandvideogames.com>Computer and Video Games</a> has put together this <a href=http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/reviews/reviews_story.php(que)id=99330>little review</a> of <a href=http://www.bioware.com/games/knights_old_republic>KOTOR</a> giving it <b>94%</b>.
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<blockquote>With the right skill progression a soldier can use Feats such as Rapid Fire and Sniper to take down an enemy from range. Melee specialists with dual Vibroswords have a similar array of lethal moves, including Flurry, Power Attack and Critical Strike. In between all this hoo-ha characters can activate personal shields, lob grenades or patch themselves up during a lull in the action. The combat may not be as in yer face as the first-person Jedi Knight games, but it's just as intense and certainly much more enjoyable to watch, especially later on when you have a roomful of Dark Jedis cavorting around letting off lightning bolts and trying to choke the life out of their opponents. With over 30 Force Powers to work with (not to mention hundreds of weapons) combat is quite a tactical challenge. </blockquote>
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Do you have this feeling that the guy doesn't know what he's talking about too?
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Spotted at <a href=http://www.bluesnews.com/>Blue’s News</a>
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triCritical

Erudite
Joined
Jan 8, 2003
Messages
1,329
Location
Colorado Springs
Well that review just sucked. But then again I can say that about every review that either has KotOR as a RT or TB gamet. You know its painstakingly obvious that the combat is not real time. I never saw Luke, or Darth Maul pause for six seconds between attacks and just stand there waiting to get hit by lightning.

If this is the best Star Wars game in a decade then that says very little for the Star Wars genre. Anyhow, it seems that what the mass market wants is a good story. However, for a D20 system I found the feats and skills to be rather limited. Sure it might have a lot compared to an ACTION GAME, but not a D20 RPG.

Well, I think Teogodar is finally going to get me to stop playing KotOR. I mean I am getting very close to finishing the game, but last night I was just really bored. Maybe its just the fact that I can only play 2-3 hours a day that makes me see so many imperfections. I play for 2 hours and I then have the entire day to kind of reflect on that experience. Maybe its also the fact that D20 just sucks after levels 10-12 and I am level 14, or 15 not sure now.
 

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