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Review Fallout 3: Operation: Anchorage

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Tags: Fallout 3

"<a href="http://au.xbox360.gamespy.com/xbox-360/fallout-3/946136p1.html">Bethesda's DLC Producer Jeff Gardiner took time out of his busy schedule to lay down some of the factoids you crave</a>":
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<blockquote>Operation: Anchorage does include a fictional tank as an enemy. The "Screw Tank" will not be usable by the player, however!
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[...]
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Operation: Anchorage is a more linear experience. However, there are decisions to be made within the scope of the content itself. The player has the choice on how to outfit their strike team. They also get to decide how to approach and subdue the Chinese Stronghold, as well as how and if they'll help the Brotherhood Outcasts. Subsequent DLC, The Pitt and Broken Steel, will contain more open-world gameplay.
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[...]
<br>
Operation: Anchorage will last from four to six hours depending on playstyle. Any of the weapons or armor the player is able to acquire in the simulation can be used elsewhere in the Fallout world. Despite what some may think, Russia is a bit too far away to be seen from this point of Alaska. ;)
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[...]
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We've added new perks but the combat system as a whole will stay the same. Within the simulation weapons will be at maximum condition and there are ammo and health dispensers, which do change the feel of the game quite a bit. It allows the player to have fun and not worry so much about resource management.</blockquote>
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I crave death. Release me from my pain.
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<br>
Spotted @ <a href="http://www.gamebanshee.com">The truth is, I'm the only one who bothers with this</a>
 

xuerebx

Erudite
Joined
Aug 20, 2008
Messages
1,026
I knew someone would pick that bit up.

To be fair, right now, that's what I want. Fun, just fun. And no game seems to offer this at the moment, unless you count games I've played for 23,450 times, it's getting boring now.
 

hiver

Guest
God fucking diarrhea retard brain fail.

At this point dumbfuck would be a compliment.
 

Avu

Liturgist
Joined
Feb 6, 2007
Messages
351
So they're dumbing down fallout 3. When you'd think we've reached a new peak one that would be hard to scale our brave developers at bethesda show us nothing is imposible. All hail these heroes of modern times. We should be building them statues.
 

hiver

Guest
And dipping them inside if possible. Then letting pigeons and small kids and crack heads to ther thang on them.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,990
Avu said:
So they're dumbing down fallout 3. When you'd think we've reached a new peak one that would be hard to scale our brave developers at bethesda show us nothing is imposible. All hail these heroes of modern times. We should be building them statues.
It's "bottom", not "peak". Beth hit the bottom a long time ago, now they are digging - let's hope they bury themselfs.
 

Avu

Liturgist
Joined
Feb 6, 2007
Messages
351
True but they recycled that one from Oblivion too. Things hardly make sense there as well.
 

Helton

Arcane
Joined
Jan 29, 2007
Messages
6,789
Location
Starbase Delta
You can't actually see Russia from Lakasa, lol, and that's why you can take these digital simulation weapons back with you into the real wo0rld.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
Hümmelgümpf said:
Any of the weapons or armor the player is able to acquire in the simulation can be used elsewhere in the Fallout world.
That makes absolutely no fucking sense.

You'll probably unlock a cache of pre-war weapons and kit once you finish the simulation. Then you'll take your new Gauss Rifle out into the wasteland and shoot at dudes for about ten minutes before it degrades to the point of shit and there's not a single similar weapon in the game world to repair it with...

...Except for all of the other ones that will magically appear in the hands of raiders. Difficulty scaling FTW!

I'm both amused and set aback by the stupidity of the statement: "It's a military simulation, it was never designed to be 100% accurate."

Really? Because it probably should have been!
 

Cthulhugoat

Arbiter
Joined
Nov 25, 2006
Messages
1,214
Location
Land of big butts
GSpy Reader: Fallout Nerd Question: Will there be an explanation given for why T-51b is in use in Alaska rather than a variation on the T-45b? Aren't the Power Armor suits in Fallout 3 supposed to be the original, older models?

Jeff Gardiner: As this is a combat training simulator, the creators of the simulation didn't design it to be 100% historically accurate!

Faithfulness to the originals? Who the fuck needs that shit!
 

Jaime Lannister

Arbiter
Joined
Jun 15, 2007
Messages
7,183
DarkUnderlord said:
Operation: Anchorage will last from four to six hours depending on playstyle. Any of the weapons or armor the player is able to acquire in the simulation can be used elsewhere in the Fallout world.

god help us all
 

NiM82

Prophet
Joined
Jun 21, 2007
Messages
1,358
Location
Kolechia
Hümmelgümpf said:
Any of the weapons or armor the player is able to acquire in the simulation can be used elsewhere in the Fallout world.
That makes absolutely no fucking sense.

They're probably available in the bunker/vault or whatever the simulator is located in. If they really are holodeck-realworld, then that really is a new low.
 

Phalanx01

Novice
Joined
Jan 22, 2008
Messages
12
Isn't necrophilia illegal or something? Why are they still screwing around with this dead game? Only peeps that seem to like it are console tards.

-> And why the hell did they vote this crap game of the year? Aren't there any decent games around anymore?
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,990
Phalanx01 said:
-> And why the hell did they vote this crap game of the year? Aren't there any decent games around anymore?
If you find any, tell us.
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,117
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Jaime Lannister said:
"There definitely is a story here - the Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only the player can enter."

They aren't even trying anymore.
 

Dark Matter

Prophet
Joined
Jun 17, 2007
Messages
1,227
Location
Toronto
entertainer said:
It allows the player to have fun and not worry so much about resource management.

True Fallout spirit.
Fallout wasn't about having fun? And what resource management did Fallout have? Money was hardly an issue because all the equipment you could possibly need was dropped by your enemies or found lying around in the gameworld.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Dark Matter said:
Money was hardly an issue because all the equipment you could possibly need was dropped by your enemies or found lying around in the gameworld.

Yes - if you wasn't a complete idiot. However this is not the case with Bethesda customers who think that Fallout's stat screen has the complexity of a Boeing 747's cockpit.
 

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