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Review Operation: Anchorage - a Wasted Opportunity

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Fallout 3

<a href="http://www.nma-fallout.com/article.php?id=49218" target="blank">NMA took a run</a> through <b>Operation: Anchorage</b> and decided it wasn't worth the time or money unless you're just in need of more <b>Fallout 3</b>.
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<blockquote>But apart from graphics and sound effects, a game also has plot and gameplay. Unfortunately, both are, at best, lacking, especially the former, which doesn't make any sense at all. There's no explanation given as to why exactly completing the simulation gives you access to the armoury, why it needs a PIP-Boy to run properly, why it wouldn't accept a power armour's interface, why the Outcasts can't simply force the door open... it's basically Fallout 3's "cool is good" design philosophy, except with the last bits of sense stripped away. Its only saving grace is the simulation itself, which is well done... though its really hard to mess up a simple plot in a linear shooter, right?</blockquote>
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Spotted at: <A HREF="http://www.nma-fallout.com/">NMA</A>
 

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