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- Jun 18, 2002
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<p>In some cases they're the people who make the extra content, the new quests or total conversions we enjoy. In other cases, they're the ones who fix the bugs the developers left behind. We're talking about modders. Lingwe interviewed a swath of modders on behalf of the Codex. <a href="http://rpgcodex.net/content.php?id=186">He spoke to them about their motivation, the technical challenges they faced, community reception, their expectations and experience</a>. Here's a bit of what they had to say:</p>
<p> </p>
<p style="padding-left: 30px;"><strong>Killap: </strong>2005 was the year I started modding Fallout 2. I honestly don’t recall what truly pushed me to modify the game, but I do remember having a craving to play Fallout 2 again at that time. I remember coming across an unofficial Fallout 2 patch by a modder named Seraph. He had fixed quite a number of bugs in the game and was still actively working on it. It was at this time that I also came across the amazing Nearly Ultimate Fallout 2 Guide by Per Jorner. Not only did this guide list everything that one could possibly do in the game, but it also had quite an extensive list of unfixed bugs. Seeing that these bugs were still not fixed in the unofficial patch by Seraph, I decided to sit down and have a go at it. Programming was something that always interested me and seeing an opportunity to put it to some practical use, I began to create my own unofficial patch. And thus began my quest to make Fallout 2 into the game it should have been from the very beginning.</p>
<p style="padding-left: 30px;">[...]</p>
<p style="padding-left: 30px;"><span class="postbody"><strong>Wesp: </strong>I would do it all over again and the result is worth the effort! I have a lot of fun doing the patch and obviously a lot of people have fun using my patch and it keeps a very old game alive or maybe, more fitting, undead wink ! Looking back I would probably have created a basic and plus version right from the start to avoid any of the conflict that arouse because of the patch/mod issue, if I only had known that people had it in the first place.
</span></p>
<p> </p>
<p>There are 10 interviews in all thrown together in one great big article for those of you who may wonder what it's like to mod your favourite game. From the Fallouts and Infinity Engine games to Neverwinter Nights, ToEE, Bloodlines and Oblivion. In order of appearance:</p>
<ol>
<li><span class="postbody">killap - <a class="postlink" href="http://www.killap.net/" target="_blank">Unofficial Fallout 2 Patch</a> </span></li>
<li><span class="postbody">Quarn - <a class="postlink" href="http://www.tesnexus.com/downloads/file.php?id=5296" target="_blank">Unofficial Oblivion Patch</a> and <a class="postlink" href="http://www.fallout3nexus.com/downloads/file.php?id=3808" target="_blank">Unofficial Fallout 3 Patch</a> </span></li>
<li><span class="postbody">Agetian</span><span class="postbody"> - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a> </span></li>
<li><span class="postbody">Shiningted</span><span class="postbody"> - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a> </span></li>
<li><span class="postbody">Gaear - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a>
</span></li>
<li><span class="postbody">Vaernus - <a class="postlink" href="http://www.witchermod.com/modules.php?name=News&file=article&sid=20" target="_blank">Deception</a> </span></li>
<li><span class="postbody">Camdawg - <a class="postlink" href="http://www.gibberlings3.net/bg2fixpack/" target="_blank">BG2 Fixpack</a>, <a class="postlink" href="http://www.gibberlings3.net/bg2tweaks/index.php" target="_blank">BG2 Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/cleric/index.php" target="_blank">Divine Remix</a>, <a class="postlink" href="http://www.gibberlings3.net/daletweak/index.php" target="_blank">Icewind Dale Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/iwd2tweak/" target="_blank">Icewind Dale 2 Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/pst/" target="_blank">Planescape: Torment Tweak Pack</a> </span></li>
<li><span class="postbody">theacefes - <a class="postlink" href="http://www.gibberlings3.net/auren/" target="_blank">Auren Aseph NPC</a>, <a class="postlink" href="http://www.gibberlings3.net/sarah/" target="_blank">Sarah NPC</a>, <a class="postlink" href="http://forums.gibberlings3.net/index.php?showtopic=12947" target="_blank">Banana NPC</a>, <a class="postlink" href="http://forums.chosenofmystra.net/index.php?board=80.0" target="_blank">Skooter NPC</a> </span></li>
<li><span class="postbody">Wesp - <a class="postlink" href="http://www.patches-scrolls.de/vampire_bloodlines.php3" target="_blank">Unofficial Vampire Bloodlines Patch</a> </span></li>
<li><span class="postbody">Adam Miller - <a class="postlink" href="http://www.adamandjamie.com/mod/nwn_downloads.aspx" target="_blank">Neverwinter Nights Downloads</a>, <a class="postlink" href="http://www.adamandjamie.com/mod/dw_downloads.aspx" target="_blank">Neverwinter Nights 2 Downloads</a></span></li>
</ol>
<p> </p>
<p style="padding-left: 30px;"><strong>Killap: </strong>2005 was the year I started modding Fallout 2. I honestly don’t recall what truly pushed me to modify the game, but I do remember having a craving to play Fallout 2 again at that time. I remember coming across an unofficial Fallout 2 patch by a modder named Seraph. He had fixed quite a number of bugs in the game and was still actively working on it. It was at this time that I also came across the amazing Nearly Ultimate Fallout 2 Guide by Per Jorner. Not only did this guide list everything that one could possibly do in the game, but it also had quite an extensive list of unfixed bugs. Seeing that these bugs were still not fixed in the unofficial patch by Seraph, I decided to sit down and have a go at it. Programming was something that always interested me and seeing an opportunity to put it to some practical use, I began to create my own unofficial patch. And thus began my quest to make Fallout 2 into the game it should have been from the very beginning.</p>
<p style="padding-left: 30px;">[...]</p>
<p style="padding-left: 30px;"><span class="postbody"><strong>Wesp: </strong>I would do it all over again and the result is worth the effort! I have a lot of fun doing the patch and obviously a lot of people have fun using my patch and it keeps a very old game alive or maybe, more fitting, undead wink ! Looking back I would probably have created a basic and plus version right from the start to avoid any of the conflict that arouse because of the patch/mod issue, if I only had known that people had it in the first place.
</span></p>
<p> </p>
<p>There are 10 interviews in all thrown together in one great big article for those of you who may wonder what it's like to mod your favourite game. From the Fallouts and Infinity Engine games to Neverwinter Nights, ToEE, Bloodlines and Oblivion. In order of appearance:</p>
<ol>
<li><span class="postbody">killap - <a class="postlink" href="http://www.killap.net/" target="_blank">Unofficial Fallout 2 Patch</a> </span></li>
<li><span class="postbody">Quarn - <a class="postlink" href="http://www.tesnexus.com/downloads/file.php?id=5296" target="_blank">Unofficial Oblivion Patch</a> and <a class="postlink" href="http://www.fallout3nexus.com/downloads/file.php?id=3808" target="_blank">Unofficial Fallout 3 Patch</a> </span></li>
<li><span class="postbody">Agetian</span><span class="postbody"> - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a> </span></li>
<li><span class="postbody">Shiningted</span><span class="postbody"> - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a> </span></li>
<li><span class="postbody">Gaear - <a class="postlink" href="http://www.co8.org/forum/forumdisplay.php?f=35" target="_blank">Circle of Eight</a>
</span></li>
<li><span class="postbody">Vaernus - <a class="postlink" href="http://www.witchermod.com/modules.php?name=News&file=article&sid=20" target="_blank">Deception</a> </span></li>
<li><span class="postbody">Camdawg - <a class="postlink" href="http://www.gibberlings3.net/bg2fixpack/" target="_blank">BG2 Fixpack</a>, <a class="postlink" href="http://www.gibberlings3.net/bg2tweaks/index.php" target="_blank">BG2 Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/cleric/index.php" target="_blank">Divine Remix</a>, <a class="postlink" href="http://www.gibberlings3.net/daletweak/index.php" target="_blank">Icewind Dale Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/iwd2tweak/" target="_blank">Icewind Dale 2 Tweak Pack</a>, <a class="postlink" href="http://www.gibberlings3.net/pst/" target="_blank">Planescape: Torment Tweak Pack</a> </span></li>
<li><span class="postbody">theacefes - <a class="postlink" href="http://www.gibberlings3.net/auren/" target="_blank">Auren Aseph NPC</a>, <a class="postlink" href="http://www.gibberlings3.net/sarah/" target="_blank">Sarah NPC</a>, <a class="postlink" href="http://forums.gibberlings3.net/index.php?showtopic=12947" target="_blank">Banana NPC</a>, <a class="postlink" href="http://forums.chosenofmystra.net/index.php?board=80.0" target="_blank">Skooter NPC</a> </span></li>
<li><span class="postbody">Wesp - <a class="postlink" href="http://www.patches-scrolls.de/vampire_bloodlines.php3" target="_blank">Unofficial Vampire Bloodlines Patch</a> </span></li>
<li><span class="postbody">Adam Miller - <a class="postlink" href="http://www.adamandjamie.com/mod/nwn_downloads.aspx" target="_blank">Neverwinter Nights Downloads</a>, <a class="postlink" href="http://www.adamandjamie.com/mod/dw_downloads.aspx" target="_blank">Neverwinter Nights 2 Downloads</a></span></li>
</ol>