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Review KotOR hooting and hollering at Gaming Media

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tags: Star Wars: Knights of the Old Republic

<a href=http://www.gaming-media.com>Gaming Media</a> have a <a href=http://www.gaming-media.com/rpg/kotorpc_review.shtml>review</a> of <a href=http://www.bioware.com>BioWare</a>'s <a href=http://www.swkotor.com>Knights of the Old Republic</a> up. It scores a hearty <b>96%</b>.
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<blockquote>Fully customization of your character helps you decide if you want to be brute force or cunning and stealthy. Different modes in this game and overall decision making is what makes this title powerful in the force, with over 40 hours of gameplay and two different ways to complete the game this will have you playing the game for an extensive amount of time. Overall flow of the game is astonishing with different consequences for each decision, for example, tell a snobby girl off and face her goons later on or deal with her and agree to what she says. Leave a droid to an obsessed woman or let him escape. Lie to the Jedi council or tell the truth. Some of these decisions are not very important but will make who you really are by getting light points for doing what is for the good way or getting dark points for doing stuff for the evil way. Eventually you will be totally with the light side or have crossed over to the dark side.</blockquote>
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Given that there's only two endings and the plot branch comes in the last one or two hours (and I'm being generous here) of gameplay, I'm not altogether impressed with that aspect of KotOR.
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Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>
 

Killzig

Cipher
Patron
Joined
Oct 28, 2002
Messages
997
Location
The Wastes
does being cunning and stealthy help you get through the starforge? Last I remember I was locked in a chamber with killer robots being pooped out of the walls at steady intervals.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
Pick the lock and you don't have to fight them at all...
 

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
You can just deactivate the robot pooping computers. Even those with no computer skill at all can make it since you have so damn many spikes at that point. Just deactivate all the computers and the robots go away.
 

Killzig

Cipher
Patron
Joined
Oct 28, 2002
Messages
997
Location
The Wastes
The two options I get when hacking the computer are a) deactivate robot generator and b) create a robot to help you + deactivate. At which point there are already something like 6 baddie robots shooting you in the back. And even if you want to defend that portion of the starforge there's also the 40 minutes before where you've got to mow through Robots, Dark Jedi and Soldiers. NO CUNNING OR STEALTH INVOLVED.
 

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