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Game News Outcome - new Fallout wannabe game

Vault Dweller

Commissar, Red Star Studio
Developer
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Jan 7, 2003
Messages
28,044
Tags: Cyberworks Studio; Outcome

It has come to my attention that <a href= http://cyberworks.falloutsite.ru/cyberworkssiteen/index.php>Cyberworks Studio</a> is working on a post-apoc project called <a href=http://cyberworks.falloutsite.ru/cyberworkssiteen/proj.php?id=0&page=0.txt>Outcome</a> inspired by Fallout and some other things.
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<blockquote>Did you ever saw the legendary movie "Mad Max" with Mel Gibson in the main role? Did you ever played in legendary game Fallout? Did you ever felt the spirit of a post apocalyptic game? Look around, the destructions are everywhere...
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Genre of the game is RPG - role playing game, with presence of the tactical moments. In the game there is a big amount of dialogues, fights, quests. The game is for a wide audience, it will allow the players to get used to the game world and live there by a virtual life, to wander there, studying it and talking with the characters
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In the game there are no deadlock story situations, as well as a basic storyline. The player can adhere to performance of the main task, as well as simply wander in the universe of the future, studying it, entering in the gangs, establishing his own, fighting with enemies. Complete freedom of actions: from set of accessible quests the player carries all or nothing, works with rough force or cunning and arrangements!
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In the game is used our own RPG system, in effect, it will be something average between Fallout's SPECIAL and GURPS + some new ideas.</blockquote>
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Gotta love those crazy Russians and the way they talk, if they ever make this game they can use this dialect as some evolved form of language. Very authentic, adds to the immersion :) Anyway, here are some <a href=http://cyberworks.falloutsite.ru/cyberworkssiteen/galery.php?id=0>screens</a>. Check out the guy named Max Stone.
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Diogo Ribeiro

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Everyone's trying to get under the spotlight now that Fallout is dead. What better way to do that than telling people the game they're making will have Fallouty elements?
 

Diogo Ribeiro

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I think development studios should stop using Fallout's name to pimp out their own games. If anything, their games should succeed based on their own merits, not because they are copies of Fallout in certain, or all, aspects.
 

Sol Invictus

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People associate to archetypes; it's a psychological thing. It's just like equating every great empire to the Romans and every brutal dictatorship to the Third Reich.
 

Diogo Ribeiro

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That's true, but it doesn't make it any more correct. If anything, they should probably only mention several elements of the game, instead of making a direct comparison. Saying "Our game will have a classless, skill-based system, which incorporates some new ideas we believe will present better gameplay than some similar systems used in other games" does sound better than saying "We made our own system but it's basically the same as Fallout and the system that spanwed Fallout" (duh?). In fact, how much of it is their idea if it's using SPECIAL?
 

Killzig

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then again rex they could be setting the bar a little higher than they're capable of matching. not only that but there's a little thing called backlash which could very easily sprout up in a game community as bitter/cynical as fallout's.
 

ecliptic

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Feb 11, 2003
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It's not a thing which can be blasphemed, it's quite traditional to make comparisons between games, as the gaming public generally doesn't want to be bothered to read or think about something that doesn't neatly sit in a genre bin.
 

Diogo Ribeiro

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ecliptic said:
It's not a thing which can be blasphemed, it's quite traditional to make comparisons between games, as the gaming public generally doesn't want to be bothered to read or think about something that doesn't neatly sit in a genre bin.

One of the protocols about this site is not caring for the general gaming public, so i stand vindicated :cool:
 

LlamaGod

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Wanna-be Fallout + .ru + "RPG" + bad translation = surefire shit

russia only makes good games when they are trying to be original, its just that 99% of the time they are trying to emulate great games (or make sequels to them).
 

Fresh

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LlamaGod said:
Wanna-be Fallout + .ru + "RPG" + bad translation = surefire shit

russia only makes good games when they are trying to be original, its just that 99% of the time they are trying to emulate great games (or make sequels to them).
 

LlamaGod

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!HyPeRbOy! said:
LlamaGod said:
Wanna-be Fallout + .ru + "RPG" + bad translation = surefire shit

russia only makes good games when they are trying to be original, its just that 99% of the time they are trying to emulate great games (or make sequels to them).

when I saw the cyberworks logo in that image I thought 'ha, he even did the generic Russian studio style naming' and then I read more of the news post and find out that's actually their name D:
 

Fresh

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Dont make fun of the russkies! They'll cut you up good. Check them out: http://cyberworks.falloutsite.ru/ru/sostav1.html

This is 'Flyman'. He seems to be some kind of right hand man/enforcer type fellow:

Foto_FlyMan.jpg


This next one is 'Des'. He's into goth and obviously a badass:

Foto_Des.jpg


This guy got some crazy ninja moves.. He goes under the name of 'Shak'

Foto_Shak.jpg


And the leader of the Cyberworks Studio (the mafia) is the feared kingpin.. the bigdaddy.. the notorious 'Game Maker ':

Foto_GM.jpg


Run fools run!
 

dipdipdip

Liturgist
Joined
Jul 19, 2003
Messages
629
I has yearned for Fallout spirity game for lengthy time and am moist hopeful for yonder game, bitches.
 

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