Spazmo
Erudite
Tags: Star Wars: Knights of the Old Republic
<a href=http://pc.gamexc.com>PC GameXC</a> have <a href=http://pc.gamexc.com/modules.php?module=reviews&id=6>reviewed</a> <a href=http://www.bioware.com>BioWare</a>'s <a href=http://www.swkotor.com>Knights of the Old Republic</a>. They give it <b>9.5 out of 10</b>, which is roughly par for the course at this point.
<br>
<br>
<blockquote>This game took me thirty hours to complete. I know that because your save games helpfully note the time you've been playing. And it was thirty hours of fun. I played at a solid pace, participating in sidequests and enjoying myself but still moving along, and I think thirty hours is pretty reasonable. There are many games that you just don't want to finish, some you get far enough into that you feel you have to finish out of some sense of duty, and some games you know from the start that you'll be having such a good time you won't WANT it to finish. KOTOR is one of those games you don't want to end, because it's just that much fun. When my game ended, I still had mini-quests I hadn't finished and places I wanted to explore more. Throw in the fact that you can play the game either as a master of the Light Side or the Dark side, and it's a game that fully deserves to be played through more than once. There's no multiplayer or anything, and I can't picture a huge mod community, so there is some limit to the amount of replayability. But KOTOR is just such a great game that it can easily be played through multiple times before you'll feel "done" with the game.</blockquote>
<br>
<br>
Not really. Just make the only actual plot changing decision--that's the one that comes in the last hour or two of gameplay--differently and you'll have seen all this huge game has to offer. Beyond that, it's just a matter of being rude to people to get their quests or being nice to people and getting their quests.
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>
<a href=http://pc.gamexc.com>PC GameXC</a> have <a href=http://pc.gamexc.com/modules.php?module=reviews&id=6>reviewed</a> <a href=http://www.bioware.com>BioWare</a>'s <a href=http://www.swkotor.com>Knights of the Old Republic</a>. They give it <b>9.5 out of 10</b>, which is roughly par for the course at this point.
<br>
<br>
<blockquote>This game took me thirty hours to complete. I know that because your save games helpfully note the time you've been playing. And it was thirty hours of fun. I played at a solid pace, participating in sidequests and enjoying myself but still moving along, and I think thirty hours is pretty reasonable. There are many games that you just don't want to finish, some you get far enough into that you feel you have to finish out of some sense of duty, and some games you know from the start that you'll be having such a good time you won't WANT it to finish. KOTOR is one of those games you don't want to end, because it's just that much fun. When my game ended, I still had mini-quests I hadn't finished and places I wanted to explore more. Throw in the fact that you can play the game either as a master of the Light Side or the Dark side, and it's a game that fully deserves to be played through more than once. There's no multiplayer or anything, and I can't picture a huge mod community, so there is some limit to the amount of replayability. But KOTOR is just such a great game that it can easily be played through multiple times before you'll feel "done" with the game.</blockquote>
<br>
<br>
Not really. Just make the only actual plot changing decision--that's the one that comes in the last hour or two of gameplay--differently and you'll have seen all this huge game has to offer. Beyond that, it's just a matter of being rude to people to get their quests or being nice to people and getting their quests.
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</a>