Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

GameSpot blahs Blade & Sword

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tags: Blade and Sword

<a href="http://www.gamespot.com/pc">Gamespot PC</a> has their <a href=http://www.gamespot.com/pc/rpg/bladeandsword/review.html>review</a> of the Asian-themed action CRPG, <a href=http://www.whiptailinteractive.com/games_bladeandsword.php>Blade & Sword</a>. They weren't too fond of it, giving it a score of <b>6.3 out of 10</b>.
<br>
<br>
<blockquote>Unlike in Diablo II, for example, you'll get every skill by the end of Blade and Sword. The upside is that you won't be penalized for diversifying your character as in Diablo II, in which characters with a variety of skills are much weaker than characters with a focus on particular skill sets. The downside is that you can't create a unique character. There's no mystery about what some other skill path may have given you, and so there's not much incentive to try playing the same character in a different fashion. And that's only the beginning. When you level up, the game automatically upgrades your ability scores. That means you can't make your character more powerful in one area if you're inclined. Since the character-building aspects of Blade and Sword are really quite limited, you'll never feel very attached to your character, nor does the game offer much replay value.</blockquote>
<br>
<br>
I guess we can add another to the list of failed Diablo II clones.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,433
Location
Jersey for now
You guys should put up a section that's completely devoted to those types of games since there are so many of em
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom