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Game News Mass Effect 2 footage leaked

DarkUnderlord

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Tags: Mass Effect 2

Some <a href="http://www.shacknews.com/onearticle.x/57916">Mass Effect 2 footage is out on ShackNews</a>, courtesy of someone's hand-held video camera at GDC:
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<blockquote>Several minutes of Mass Effect 2 work-in-progress footage shown at GDC have already leaked onto the internet. The footage includes an early look at some of Mass Effect 2's level design, as well as one short scene of dialogue.
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<br>
We'll have more on the game in the next few days, including a chat with BioWare chiefs Ray Muzyka and Greg Zeschuk. For now, check out the video below.</blockquote>
<br>
Black and white tiles are in!
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<br>
Spotted @ <a href="http://www.bluesnews.com">BluesNews</a>
 

Kortalh

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I thought they were pretty good looking. Of course, it was the first game I played on my then-new HDTV, so that might make me biased.

Hopefully they're working on lowering the load times; maybe actually make use of my hard drive. That was the biggest issue engine-wise.
 

MetalCraze

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Fat Dragon said:
AndhairaX said:
I bet it looks exactly like the first one.
I don't see that as a bad thing, ME's graphics were pretty good.

No. They were KotOR level ugly. All textures besides human faces were on a level of PS2 and art design was incredibly bad - like they weren't even using textures but simple gradient maps with random lines on them.

As for the video - the game looks like shit. Again. The same fucking corridors. The same retarded OTS camera. The same retarded auto-aim. The same retarded AI that just stands in the open moving nowhere while Shepard kills it. Nice to see that Bioware learns from its mistakes.
 

Fat Dragon

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skyway said:
No. They were KotOR level ugly. All textures besides human faces were on a level of PS2 and art design was incredibly bad - like they weren't even using textures but simple gradient maps with random lines on them.
Uh huh. Sure. :roll:
As for the video - the game looks like shit. Again. The same fucking corridors. The same retarded OTS camera. The same retarded auto-aim. The same retarded AI that just stands in the open moving nowhere while Shepard kills it. Nice to see that Bioware learns from its mistakes.
What part of early development footage did you not understand? It's still in early alpha you dumbass.
 

MetalCraze

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Fat Dragon said:
skyway said:
No. They were KotOR level ugly. All textures besides human faces were on a level of PS2 and art design was incredibly bad - like they weren't even using textures but simple gradient maps with random lines on them.
Uh huh. Sure. :roll:
I'm glad you are agreeing with me - see even this random screenshot from google image search agrees with me that textures don't fit in Xbawks limited memory
http://www.pcgameshardware.com/screensh ... ame_17.jpg


What part of early development footage did you not understand? It's still in early alpha you dumbass.

So Mass Effect 1 was released in early alpha too? That explains.
But apparently they coded Mass Effect 2 from zero.
Except no.
 

Fat Dragon

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skyway said:
I'm glad you are agreeing with me - see even this random screenshot from google image search agrees with me that textures don't fit in Xbawks limited memory
http://www.pcgameshardware.com/screensh ... ame_17.jpg
And how is that KOTOR level bad? Can't you ever criticize something without making gross exaggerations you dumbass? I played ME on my HDTV, looked damn good to me. Definitely not "PS2 quality". :roll:

So Mass Effect 1 was released in early alpha too? That explains.
But apparently they coded Mass Effect 2 from zero.
Except no.
You're pretty slow, huh? Rewatch the demo. Does that even look like a finished level to you? Your complaint about ME2's level design being as bad as 1's is fucking stupid if your basing it on a tech demo of an unfinished level. Your other complaints about the camera and auto-aim are just your opinions and not really criticisms, most people had no problems with them. And auto-aim can be turned off I believe, I remember an option for it when I played the xbox version. Still not a big deal since ME wasn't designed to be a shooter that requires super accurate precision aiming, for good or ill.

AI was you only valid complaint but again, this is still very early footage of early alpha, their most likely still working on it. We'll see when they show some better developed gameplay that actually represents what the game will be like.
 

MetalCraze

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Fat Dragon said:
And how is that KOTOR level bad?
Because it looks monotone, copy-pasted, lowpoly and fugly compared even to BG1 which is so last-gen?

Can't you ever criticize something without making gross exaggerations you dumbass? I played ME on my HDTV, looked damn good to me. Definitely not "PS2 quality". :roll:
You should get a better taste then. Or alternatively - play better looking games with a better gameplay.

You're pretty slow, huh? Rewatch the demo. Does that even look like a finished level to you? Your complaint about ME2's level design being as bad as 1's is fucking stupid if your basing it on a tech demo of an unfinished level.
IT IZ TOO ERLY TO JUDGE THE GAEM which is known to be the the same thing to ME1 as NWN's addons to NWN1 - aka the same.
And ME1 had exactly the same problems. Now - early development? Aren't they going to release the game this winter which is like in 7-8 months and 2-3 of them are usually spent on beta-testing?

Your other complaints about the camera and auto-aim are just your opinions and not really criticisms, most people had no problems with them.
Most people are also incredibly dumb as xbawks and bioware fandom shows constantly on their forums and judging by the number of sales of this crap. If people have no problems with handholding and Shepard covering a whole side of the screen with his body - something is wrong with people.

Still not a big deal since ME wasn't designed to be a shooter that requires super accurate precision aiming, for good or ill.
So ME wasn't designed as a shooter and it wasn't designed as RPG - and that's the problem - it was designed as a mediocrity.

AI was you only valid complaint but again, this is still very early footage of early alpha, their most likely still working on it. We'll see when they show some better developed gameplay that actually represents what the game will be like.
Wait a sec... Are you actually saying that ME2 can be different from ME1? So naive.
 

Smarts

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Only when viewed through patented skyway invent-o-flaw(tm) goggles.
 

Volourn

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"Because it looks monotone, copy-pasted, lowpoly and fugly compared even to BG1 which is so last-gen?"

What an idiot. The fact that youa re trying to claim that BG1 looks better than ME is just plain retarded.



"So ME wasn't designed as a shooter and it wasn't designed as RPG - and that's the problem - it was designed as a mediocrity."

More dumbness. It was designed as an Action RPG which is exactly what it is.



I do agree ME2 will be like ME1 which is a fuckin' good thing 'cause it sure beats it being like SOZ, KOTOR, or TOEE.

R00fles!
 

Fat Dragon

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skyway said:
Because it looks monotone, copy-pasted, lowpoly and fugly compared even to BG1 which is so last-gen?
Why are you comparing a 3D game to a 2D one? Play it fair, man. Still don't get where you think ME looks ugly, you must be one supreme graphics whore. They're more than adequate for those who just like to set down and enjoy a game and don't really give a shit if those textures in the crevice of Shepherd's ass aren't nigh perfect.
You should get a better taste then. Or alternatively- play better looking games with a better gameplay.
skyway, the Codex's official taste inspector. Because he is the fucking guru when it comes to knowing what's best.
IT IZ TOO ERLY TO JUDGE THE GAEM
Whoooooooosh. Flew right over your head.
And ME1 had exactly the same problems.
Since this is a sequel with improvements promised I'm hoping it'll be better (in before ALL DEVELOPERS ARE LIARS!!1). That's why I said to wait until you have an actual gameplay demo to judge that represents what the game will actually be like, not just a fucking blurry tech demo (that wasn't even meant to have been released on the internet bc of how early it was).
Aren't they going to release the game this winter which is like in 7-8 months and 2-3 of them are usually spent on beta-testing?
No. Sometime in 2010. I'm guessing maybe fall or winter 2010, assuming it doesn't get delayed.
Most people are also incredibly dumb as xbawks and bioware fandom shows constantly on their forums and judging by the number of sales of this crap. If people have no problems with handholding and Shepard covering a whole side of the screen with his body - something is wrong with people.
Right, and you are just a misunderstood bastion of unrivaled intelligence. *nods*
Seriously skyway, you need to get out of this childish mentality where you believe anybody who enjoys simple RPGs and games in general to be just a bunch of idiots.

And I personally like the OTS third person camera like in Gears of War, Mass Effect and Resident Evil. Third person gameplay actually feels different from FPS now. Max Payne for example: fun ass game but the only difference between it and an FPS was that Max's body replaced the arm holding a gun.
 

MetalCraze

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Smarts said:
Only when viewed through patented skyway invent-o-flaw(tm) goggles.

A typical last-gen IE game:
177894__planescape_torment_04.jpg

No angles, textures don't give the "tiling" feeling, no angles, everything's round and well detailed.

And now a KotOR game with invent-o-flaw(tm) goggles!
Knights%20of%20the%20Old%20Republic.jpg

Lowpoly angles everywhere, copypasted low-detail textures.

And now KotOR without the goggles
Knights%20of%20the%20Old%20Republic.jpg

Oh look - sorry no - it still looks like crap.
 

MetalCraze

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Fat Dragon said:
Why are you comparing a 3D game to a 2D one? Play it fair, man.
Uh oh. I wasn't aware that comparing a game from 1999 to a game 4 years newer that should be so next-gen technology is cheating.
Fair? O'right. TW looks better that ME. VtmB looks better than KotOR1 (and before you will go "but it came out a year later!" - HL2 beta was leaked in 2003, it played and looked better than VtmB on systems of that time - so resources weren't a pro... oh wai- I forgot - xbawks).

Still don't get where you think ME looks ugly, you must be one supreme graphics whore.
Or probably a guy who saw some nice art and can tell it from crap art? Want the same league? VtmB - looks so much better than ME. And it came out 3 years earlier. So much for "next-gen" eh? And as much as I dislike TW - it had some nice art too.

They're more than adequate for those who just like to set down and enjoy a game and don't really give a shit if those textures in the crevice of Shepherd's ass aren't nigh perfect.
But you see what's the problem - it is hard no to notice bad graphics when the gameplay is so piss-poor that you have to look for something else that is good.
The gameplay of ME is: cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-...
And you have to shoot the exactly same looking enemies.
This is some fine gameplay. And then there are linear dialogues which for some reason were fused with some retarded "dialogue wheel" which would make sense if choices you make had some consequences.

ISince this is a sequel with improvements promised I'm hoping it'll be better (in before ALL DEVELOPERS ARE LIARS!!1).
Well Bioware has some nice track record when it comes to that. I mean - not only they lied about C&C (again) they also cut out collar-grabbing. The only. Possible. Good. Thing. In the game.

That's why I said to wait until you have an actual gameplay demo to judge that represents what the game will actually be like, not just a fucking blurry tech demo (that wasn't even meant to have been released on the internet bc of how early it was).
And that's why they showed it to journalists - hey guys we know you are a media and came here to write about our game - but don't you dare to write about our game and we will show you this video so you must not write anything about the game. You are a media after all.


Right, and you are just a misunderstood bastion of unrivaled intelligence. *nods*
Seriously skyway, you need to get out of this childish mentality where you believe anybody who enjoys simple RPGs and games in general to be just a bunch of idiots.
Well lets see. ME has auto-heal. ME has auto-aim. ME has stats that don't affect anything besides cosmetic stuff. ME has linear dialogues. It's a piece of shit shooter and it isn't a RPG. If you enjoy such bad games well...

And I personally like the OTS third person camera like in Gears of War, Mass Effect and Resident Evil. Third person gameplay actually feels different from FPS now. Max Payne for example: fun ass game but the only difference between it and an FPS was that Max's body replaced the arm holding a gun.
And OTS is not the same? Except now we have a body in the exact same place where we usually had the arm holding a gun - except it takes more screen space.
Also don't tell me you enjoy GoW. This will be too much to take - GoW is even more shitty than ME - at least in ME you have to do something to complete the game - GoW basically completes itself.
 

Fat Dragon

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skyway said:
Uh oh. I wasn't aware that comparing a game from 1999 to a game 4 years newer that should be so next-gen technology is cheating.
You're pretty fucking stupid, aren't you? Do you not realize the logical fallacy in comparing a game with fixed camera angles and pre-rendered backgrounds to full 3D games?
TW looks better that ME. VtmB looks better than KotOR1 (and before you will go "but it came out a year later!" - HL2 beta was leaked in 2003, it played and looked better than VtmB on systems of that time - so resources weren't a pro... oh wai- I forgot - xbawks).
I'm not really sure what you're trying to prove here. TW, Bloodlines etc do indeed look nice. Okay, good for you you mentioned some games with good visuals. That still doesn't refute my arguement that ME has good visuals. I just simply pointed out your retarded logic of comparing 2D to 3D, I wasn't actually asking for comparisons. But oh well, good for you I guess. I think you've really misunderstood my position here. I'm not saying that ME has some of the greatest visuals ever. I'm just saying that they don't suck.
Or probably a guy who saw some nice art and can tell it from crap art? Want the same league? VtmB - looks so much better than ME. And it came out 3 years earlier. So much for "next-gen" eh? And as much as I dislike TW - it had some nice art too.
Bloodlines does look good, the source engine is very good. So does TW. Still doesn't refute my argument that ME looks good. And I think ME does have a good art style. Classic sci-fi, nothing wrong with it imo. I'm a fan of it.
But you see what's the problem - it is hard no to notice bad graphics when the gameplay is so piss-poor that you have to look for something else that is good.
The gameplay of ME is: cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-cover-shoot-...
And you have to shoot the exactly same looking enemies.
This is some fine gameplay. And then there are linear dialogues which for some reason were fused with some retarded "dialogue wheel" which would make sense if choices you make had some consequences.
You're going off track here, dude. We're not arguing about ME's gameplay quality. Try to stay on topic and take this tired old rant of yours somewhere else.
]Well Bioware has some nice track record when it comes to that. I mean - not only they lied about C&C (again) they also cut out collar-grabbing. The only. Possible. Good. Thing. In the game.
ME had choices and consequences, just not the long term variety. Though I believe they've said really important choices like whether to free or kill the Rachni, the stuff with the Council at the end, etc will have an impact in the sequel. We'll see.
And that's why they showed it to journalists - hey guys we know you are a media and came here to write about our game - but don't you dare to write about our game and we will show you this video so you must not write anything about the game. You are a media after all.
I don't think you realize what 'behind closed doors' actually means. The demo was basically to say "hey game has finally started development just to let you know but its not ready to showcase to the public yet".
Well lets see. ME has auto-heal. ME has auto-aim. ME has stats that don't affect anything besides cosmetic stuff. ME has linear dialogues. It's a piece of shit shooter and it isn't a RPG. If you enjoy such bad games well...
Like I said, it's a simple action RPG. It was never designed to cater to the hardcore RPG fanbase like the guys here at the Codex. Your belief of it being shit though isn't fact, sorry.
And OTS is not the same? Except now we have a body in the exact same place where we usually had the arm holding a gun - except it takes more screen space.
Also don't tell me you enjoy GoW. This will be too much to take - GoW is even more shitty than ME - at least in ME you have to do something to complete the game - GoW basically completes itself.
Whoooooosh again.
 

Hamster

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Fat Dragon said:
Do you not realize the logical fallacy in comparing a game with fixed camera angles and pre-rendered backgrounds to full 3D games?
Maybe you will explain why exactly is this a logical fallacy?
 

Tigranes

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Why exactly would anybody bother explaining something that simple?

Maybe we can talk about how frescos are so much more colourful compared to charcoal sketches.
 

Volourn

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"Here's proof you're just trolling skyway."

Except that statement that you quoted is 100% factual. ME *does* have choices, and consequences. This is UNDISPUTABLE.
 

Smarts

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skyway said:
A typical last-gen IE game:

PS: T was 'typical'? That's not what I hear.
 

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