Ibbz
Augur
- Joined
- Jun 20, 2002
- Messages
- 499
Tags: Icewind Dale 2; Inon Zur
Dragon's Breath forge has conducted an <a href="http://www.db-forge.com/article.php?sid=716">interview</a> with Inon Zur, the man behind the music featured in IWD2 and aswell as the upcoming Lionheart. Here's a piece:
<br>
<blockquote>
<br>
- What was your background as a gamer, if any?
<br>
I almost don't have any background as an avid gamer, although I was always attracted to video games. I just never find the time and I appreciate whoever can find the time to play these games I composed music for. I think that games are a really great form of entertainment. I came from the movie/TV area and the reason why I was attracted to games was that here you are not locked to a picture so the composition is more pure music oriented rather than picture dictated. Nevertheless I feel that my dramatic skills I developed throughout the years of composing to moving picture and my experience as a film composer are definitely a big help in composing for games. I have learnt how to create the right mood and dramatic effects and it works great in games.
<br>
</blockquote>
<br>
Of course, you could always read <a href="http://www.rpgcodex.com/content.php?id=9">RPGCodex's interview</a> if you want more information about the creator of IWD2's music.
<br>
Spotted at <a href="http://www.rpgdot.com">RPGDot</a>.
Dragon's Breath forge has conducted an <a href="http://www.db-forge.com/article.php?sid=716">interview</a> with Inon Zur, the man behind the music featured in IWD2 and aswell as the upcoming Lionheart. Here's a piece:
<br>
<blockquote>
<br>
- What was your background as a gamer, if any?
<br>
I almost don't have any background as an avid gamer, although I was always attracted to video games. I just never find the time and I appreciate whoever can find the time to play these games I composed music for. I think that games are a really great form of entertainment. I came from the movie/TV area and the reason why I was attracted to games was that here you are not locked to a picture so the composition is more pure music oriented rather than picture dictated. Nevertheless I feel that my dramatic skills I developed throughout the years of composing to moving picture and my experience as a film composer are definitely a big help in composing for games. I have learnt how to create the right mood and dramatic effects and it works great in games.
<br>
</blockquote>
<br>
Of course, you could always read <a href="http://www.rpgcodex.com/content.php?id=9">RPGCodex's interview</a> if you want more information about the creator of IWD2's music.
<br>
Spotted at <a href="http://www.rpgdot.com">RPGDot</a>.