Tags: OAngband
OAngband, one of the countless variants of Angband roguelike, has been updated to <a target=_blank href=http://www.oangband.com/download.html>versionn 0.6.1</a>. Here are some of the changes:
<br>
<ul>
<br>
Specialties:
<br>
- Reworked Fury to provide a temporary, quickly decaying speed boost when damaged
<br>
- Druid Power Strikes occur a little less often.
<br>
- Power Strikes (from Druid Power Strike or Warrior Martial Arts)don't always try to confuse anymore.
<br>
- Evasion: max bonus is now based on Dex (and capped by player level at low levels). The result is a little less at level 1, about the same at level 10-15, a lot less until stat gain, and about the same for a maxed out character.
<br>
- Evasion: allowed armor weight is now based on purely on Strength.
<br>
- Athletics and Clarity now give +2 stat bonuses. Bug fix: stat bonuses actually apply now.
<br>
- Harmony now restores a fraction of your max hitpoints (4-10% based on the mana cost of the spell).
<br>
- Soul Siphon gives a LOT more mana for high level monster kills.
<br>
- Soul Siphon has lower mana burn damage potential (and fixed a mana burn bug).
<br>
- Unlight bug fix: grants resist darkness.
<br>
- Magic Resistance bug fix: was adding too much to saving throws.</ul>You can see the full list of changes <a target=_blank href=http://www.oangband.com/changes/060-061diffs.txt>here</a>.
<br>
<br>
Spotted at: <A HREF="http://yarns.felis7.civ.pl/">YARNS</A>
OAngband, one of the countless variants of Angband roguelike, has been updated to <a target=_blank href=http://www.oangband.com/download.html>versionn 0.6.1</a>. Here are some of the changes:
<br>
<ul>
<br>
Specialties:
<br>
- Reworked Fury to provide a temporary, quickly decaying speed boost when damaged
<br>
- Druid Power Strikes occur a little less often.
<br>
- Power Strikes (from Druid Power Strike or Warrior Martial Arts)don't always try to confuse anymore.
<br>
- Evasion: max bonus is now based on Dex (and capped by player level at low levels). The result is a little less at level 1, about the same at level 10-15, a lot less until stat gain, and about the same for a maxed out character.
<br>
- Evasion: allowed armor weight is now based on purely on Strength.
<br>
- Athletics and Clarity now give +2 stat bonuses. Bug fix: stat bonuses actually apply now.
<br>
- Harmony now restores a fraction of your max hitpoints (4-10% based on the mana cost of the spell).
<br>
- Soul Siphon gives a LOT more mana for high level monster kills.
<br>
- Soul Siphon has lower mana burn damage potential (and fixed a mana burn bug).
<br>
- Unlight bug fix: grants resist darkness.
<br>
- Magic Resistance bug fix: was adding too much to saving throws.</ul>You can see the full list of changes <a target=_blank href=http://www.oangband.com/changes/060-061diffs.txt>here</a>.
<br>
<br>
Spotted at: <A HREF="http://yarns.felis7.civ.pl/">YARNS</A>