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Company News Bethesda should pay Interplay millions for Fallout 3

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,544
Tags: Fallout 3; Interplay

Some sad moron who invested in Interplay shares <a href="http://ragingbull.quote.com/mboard/boards.cgi?board=IPLY&read=2596">has summarised the argument Interplay are making</a> against Bethesda in the whole <a href="http://ragingbull.quote.com/mboard/boards.cgi?board=IPLY&read=2597">who's suing who</a> over the failed MMO anyway case:
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<blockquote>Interplay argued that they purposefully retained the rights to the original Fallout games when selling the Fallout license to Bethesda knowing full well (as did Bethesda) that Interplay was going to exploit the original Fallout games upon release of Fallout 3. Why would Interplay keep the original Fallout rights and sell Fallout for so cheap unless this was built in as part of the package deal? The original Fallout games are only worth something in relation to sales generated from the release of FAllout 3. Therefore, Interplay did not harm Bethesda in any way by selling the original Fallout games.
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[...]
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Interplay is COUNTERSUING Bethesda. Interplay said that they did disclose the Glutton Creeper deal with Bethesda and Bethesda suddenly terminated the deal with Glutton, which resulted in Glutton suing Interplay. Interplay wants that money back that they had to pay Glutton and legal fees from this. Interplay also claimed that Bethesda materially damaged their name and business by falsely telling Gametap and other companies that Interplay was not allowed to sell Fallout games on their site, per the original agreement.
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[...]
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What really blew me away was that Interplay argued in their court documents that Bethesda breached the contract and messed with Interplay every step of the way (such as sending letters to everyone that Interplay tried to sell the original Fallout games to) to such an extent that the contract is now null and void and therefore the former contract is in effect which states that Interplay owns the Fallout license and Bethesda sublicenses it and only has rights to Fallout 3 and Fallout 4 and Fallout 5. Instead of Interplay oweing Bethesda royalties from Fallout MMORPG, Bethesda should pay Interplay royalties from Fallout 3, in excess of 15-20 million (estimated) as well as damages to Interplay's name, etc.</blockquote>
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Oh God. Will somebody please kill Interplay already? Though if they take Bethesda down with them...
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<br>
Meanwhile there are some <a href="http://www.oxm.co.uk/article.php?id=14511">secret Fallout facts over at OXM</a>.
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<blockquote>2. Burnout's crash mode replays were the original inspiration behind the Vault-Tec Assisted Targeting System (V.A.T.S.)
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9 The bell that sounds after shooting the Fat Man Nuclear Catapult is the lunchroom bell at the Bethesda offices.
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12 The Downtown D.C. area in Fallout 3 was originally twice as big, but the team decided it was too large and confusing and cut half the space out. Conversely, the Wasteland area eventually doubled.</blockquote>
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Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a> and <a href="http://www.gamebanshee.com">GameBanshee</a>
 

Major_Blackhart

Codexia Lord Sodom
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Joined
Dec 5, 2002
Messages
18,397
Location
Jersey for now
Hmmm. I think it would be impossible for them to take down Bethesda as Beth has waaaay too much financial backing from whatever firm owns them. I dont remember nor care. Either way, it's interesting to see if Beth actually managed to void it's own contract with IPLY. Prolly not, but it's an interesting stipulation.
What is it with these two hating each other so much?
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,618
Location
the area around my keyboard
This has always seemed like a clear-cut case in favor of Interplay. This is a common 'trick' in corporate business: if you drown another company in legal fees they are screwed, happens all the time in lawsuits such as Guy with Cancer vs Insurance Company. Interplay worked hard for that Bethsoft money!

I see a long hard legal battle ahead of us.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,739
I hope Interplay wins. I don't like Bethesda and if they have done as claimed they deserve to be taken to the cleaners.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
I feel sorry for the kind of guy who buys shares in a videogame company.

The percentage of videogame companies (developer or publisher) that have a future of more than a decade are probably in single digits, and the years of sunk costs in a videogame company are probably around half a decade.

Worse than pharmaceuticals.
 

Fat Dragon

Arbiter
Joined
May 24, 2007
Messages
3,499
Location
local brothel
Ausir said:
Well, Chris Taylor is still at Interplay.
Taylor is cool, but I doubt one man alone can make a great game. He's wasting his skills working at Interplay. Still, you gotta admire his devotion to Fallout, joining a barely standing company again just so he can work on another installment in the series, need more developers like him. :honourblade: :respect +++:
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
Morgoth said:
If Interplay wins, you can kiss Fallout New Vegas bye bye.

No, since if they win, they revert to the original contract in which Bethesda had the rights to publish 3 Fallout games. So they'd still be able to publish New Vegas.
 

Avu

Liturgist
Joined
Feb 6, 2007
Messages
351
Doesn't matter who wins. What is important is that either way one hated company loses.
 
Self-Ejected

Davaris

Self-Ejected
Developer
Joined
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Messages
6,547
Location
Idiocracy
Its fun watching the forces of evil make war on each other. :twisted: :twisted: :twisted:
 

Luzur

Good Sir
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Swedish Empire
12 The Downtown D.C. area in Fallout 3 was originally twice as big, but the team decided it was too large and confusing and cut half the space out. Conversely, the Wasteland area eventually doubled.

WHAT
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,826
Luzur said:
12 The Downtown D.C. area in Fallout 3 was originally twice as big, but the team decided it was too large and confusing and cut half the space out. Conversely, the Wasteland area eventually doubled.

WHAT
There were twice as many corridors blocked with rubble. And metro tunnels.
Joy.
 

JarlFrank

I like Thief THIS much
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Jan 4, 2007
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34,349
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Gerrard said:
Luzur said:
12 The Downtown D.C. area in Fallout 3 was originally twice as big, but the team decided it was too large and confusing and cut half the space out. Conversely, the Wasteland area eventually doubled.

WHAT
There were twice as many corridors blocked with rubble. And metro tunnels.
Joy.

Yeah, it's actually good they decided to make more wasteland than city area. Hated the city with the rubble that you couldn't cross. It was so artificial and stupid.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
DSC_0177.jpg


VS.

toddhoward.jpg.w300h174.jpg

Pete_Hines_01.JPG


FIGHT!!!
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Ausir said:
No, since if they win, they revert to the original contract in which Bethesda had the rights to publish 3 Fallout games. So they'd still be able to publish New Vegas.

Hmmm? No. The original contract gave the right to produce and publish Fallout 3 and an option on Fallout 4 and 5. Those games and those games only. They'd have to rename New Vegas into Fallout 4 :P
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
I thought the latest contract in effect was that one, giving Bethesda the rights to FO3, 4 and 5 and I was surprised that they were commissioning a non 4-5-6 FO at all.
 

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