- Joined
- Jun 18, 2002
- Messages
- 28,544
Tags: Feargus Urquhart; Obsidian Entertainment
<a href="http://www.1up.com/do/feature?cId=3176786">1UP have a round table</a> with Bill Roper (Cryptic Studios), Alan Miranda (Ossian Studios), Marcin Iwinski (CD Projekt) and Feargus Urquhart (Obsidian Entertainment) about the future of RPGs:
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<blockquote>Dragon Age: Origins is the biggest singleplayer role-playing game release of the season. It's also the only big-budget singleplayer RPG coming out this season. The RPG is one of the oldest genres in gaming, but big releases are becoming rarer each year.</blockquote>
<br>
They only just noticed that now?
<br>
<blockquote>AM: I think the indie-RPG scene can fill in the "old school" RPG niche, where you won't be expected to have full VO, and hence have as much dialogue as you want; where you can have that 100-plus hours of gameplay; or where you don't need to pay for a bleeding-edge graphical engine to ensure maximum cinematic effect. You can still have fun without those things. For example, I tried out the Eschalon: Book 1 demo a while back and had fun with it. It had good exploration and world interactivity.
<br>
[...]
<br>
<b>1UP: Do developers need to make RPGs in settings other than fantasy or sci-fi?</b> BR: Oh, yes! I think that the success of BioShock and Fallout 3 show that, unless you're putting postapocalyptic into the sci-fi category. And games like the Silent Hill series show the blockbuster potential of horror.</blockquote>
<br>
There's lots more mentioned.
<br>
<br>
Thanks <b>mediocrepoet</b>!
<a href="http://www.1up.com/do/feature?cId=3176786">1UP have a round table</a> with Bill Roper (Cryptic Studios), Alan Miranda (Ossian Studios), Marcin Iwinski (CD Projekt) and Feargus Urquhart (Obsidian Entertainment) about the future of RPGs:
<br>
<blockquote>Dragon Age: Origins is the biggest singleplayer role-playing game release of the season. It's also the only big-budget singleplayer RPG coming out this season. The RPG is one of the oldest genres in gaming, but big releases are becoming rarer each year.</blockquote>
<br>
They only just noticed that now?
<br>
<blockquote>AM: I think the indie-RPG scene can fill in the "old school" RPG niche, where you won't be expected to have full VO, and hence have as much dialogue as you want; where you can have that 100-plus hours of gameplay; or where you don't need to pay for a bleeding-edge graphical engine to ensure maximum cinematic effect. You can still have fun without those things. For example, I tried out the Eschalon: Book 1 demo a while back and had fun with it. It had good exploration and world interactivity.
<br>
[...]
<br>
<b>1UP: Do developers need to make RPGs in settings other than fantasy or sci-fi?</b> BR: Oh, yes! I think that the success of BioShock and Fallout 3 show that, unless you're putting postapocalyptic into the sci-fi category. And games like the Silent Hill series show the blockbuster potential of horror.</blockquote>
<br>
There's lots more mentioned.
<br>
<br>
Thanks <b>mediocrepoet</b>!