Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review GamerFeed disappointed with DS: LoA

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,038
Tags: Dungeon Siege: Legends of Aranna

<a href=http://pc.gamerfeed.com>GamerFeed</a> posted a <a href=http://pc.gamerfeed.com/gf/reviews/284>review</a> of <a href=http://www.dungeonsiege.com>Legends of Aranna</a> calling it a different version of the same game.
<br>
<br>
<blockquote>So, essentially, playing LOA is like playing DS all over again. In a game where the only means of leveling up an attribute is through using a particular weapon or spell type over and over again, many players will be put off by that kind of tedium. Items are abound, but 90% of them are useless. There is no noticeable improvement with a sword that does one extra point of damage compared to the one you're holding. Many of the purchasable items are pointless too, and cannot be compared to anything you find in the world. Since it isn't necessary to repair items in DS, money isn't all that useful either.
<br>
...
<br>
Speaking of nice things, the auto-pickup feature for items dropped on the ground is still present. I'd like to one-up the ante by suggesting an auto-loot button. Press it and your characters will automatically go out and vandalize the area, breaking all the crates, barrels, vases, and sarcophagi in the immediate area. It seems like there's so little for the player to do here, automating the looting process should be the logical next step.
<br>
</blockquote>
<br>
He's got that right. They killed all the fun parts, now they might as well automate barrel hunting too.
<br>
<br>
 

EEVIAC

Erudite
Joined
Mar 30, 2003
Messages
1,186
Location
Bumfuck, Nowhere
This has been posted before - this is the same review as the one at Gigex, same writer and all. Why form an opinion when you can just buy one?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom