Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Ascaron Entertainment; Sacred
<a href=http://www.gamespot.com>GameSpot</a> posted a detailed <a href=http://www.gamespot.com/pc/rpg/sacred/review.html>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>7.6</b> overall and <b>7.0</b> for gameplay.
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<blockquote>In comparison to some of its hack-and-slash RPG peers, Sacred is in some ways definitely a deeper RPG than <u>Dungeon Siege</u> or Diablo, since it's less linear and quests are more frequent and varied, but its gameplay isn't as polished as in those games. Sacred is a welcome addition to the genre that distinguishes itself by incorporating a few novel gameplay tweaks. However, the game's success is ultimately limited by an <u>unrewarding character development system and by combat that is too frequently tedious</u> rather than engaging. </blockquote>
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Interesting. Just for the record, <a href=http://www.gamespot.com/pc/rpg/dungeonsiege/review.html>Dungeon Siege</a> got <b>8.4</b>, was praised as a first rate action RPG with a simple and intuitive character system, and readers were reassured that different places and enemies would keep the combat interesting. In case you are wondering, both reviews are written by Desslock. Go figure.
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<a href=http://www.gamespot.com>GameSpot</a> posted a detailed <a href=http://www.gamespot.com/pc/rpg/sacred/review.html>review</a> of <a href=http://www.sacred-game.com>Sacred</a> giving it <b>7.6</b> overall and <b>7.0</b> for gameplay.
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<blockquote>In comparison to some of its hack-and-slash RPG peers, Sacred is in some ways definitely a deeper RPG than <u>Dungeon Siege</u> or Diablo, since it's less linear and quests are more frequent and varied, but its gameplay isn't as polished as in those games. Sacred is a welcome addition to the genre that distinguishes itself by incorporating a few novel gameplay tweaks. However, the game's success is ultimately limited by an <u>unrewarding character development system and by combat that is too frequently tedious</u> rather than engaging. </blockquote>
<br>
Interesting. Just for the record, <a href=http://www.gamespot.com/pc/rpg/dungeonsiege/review.html>Dungeon Siege</a> got <b>8.4</b>, was praised as a first rate action RPG with a simple and intuitive character system, and readers were reassured that different places and enemies would keep the combat interesting. In case you are wondering, both reviews are written by Desslock. Go figure.
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