Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Company News  Feargus Urquhart Interview

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,600
Location
Deutschland
Tags: Obsidian Entertainment

Some site <a href="http://www.ts2recruit.com/successstory-details.aspx?testimonial_id=21">interviews Feargus</a> - who is currently one of the bosses of Codex' favorite developer Obsidian Entertainment.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;"><b>Feargus, can you give a brief overview of your background and how you got to where you are in the gaming industry?</b>
<br>
<br>
Feargus got into the industry as a game tester with Interplay in 1993 working on Rock and Roll Racing and developed by Silicon & Synapse, Inc. later to become Blizzard. Actually he had a friend that was working as a game tester there and at the time they were playing D&D. So it all goes back to D&D. His friend who was working at Interplay said that they were looking for game testers and since he was “breathing and did not stink” he was qualified for the job. So it was really a little bit of luck and knowing someone that got Feargus working in the gaming industry. At the time he was going to school for biomedical engineering at UCSD and started commuting back and forth to work. Pretty soon after he realized this was not working out and decided not to go back to school. Although his father is fine with it now the decision did not make him very happy for a couple years after.</p>
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">In 2003 Feargus Urquhart, Chris Parker, Darren Monahan, Chris Avellone and Chris Jones started up Obsidian Entertainment in beautiful Irvine, CA to continue their work developing the Neverwinter Nights 2 series and the very successful Star Wars: Knights of the Old Republic II with Lucas Arts. With currently a team of over 120 Obsidian is now working on a couple of unannounced RPG titles and the newly announced Fallout: New Vegas. This newest announced title in the Fallout series has the team working again with the team from Bethesda Softworks.</p>
<br>
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/96699-feargus-urquhart-interview.html">Yes, it is you again</A>
 

Martin

Educated
Joined
Nov 24, 2009
Messages
678
Location
Lusitania
Only in america.

AMIRITE?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom