Tags: Reality Pump Studios
OXM previews Reality Pump's <a href="http://www.oxmonline.com/article/previews/s-z/two-worlds-ii?page=0%2C1">Two Worlds sequel.</a>
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">We realize we made mistakes with the first game,” admits Bert Jennings, producer at TopWare Interactive. And we’d agree: While it earned a cult following, Two Worlds had plenty of issues, ranging from an unbearable framerate to dreadful dialogue, from maddeningly difficult gameplay to an overall density that turned away casual gamers.
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Spotted at: <A HREF="http://www.gamebanshee.com/news/96894-two-worlds-ii-preview.html">Gamebanshee</A>
OXM previews Reality Pump's <a href="http://www.oxmonline.com/article/previews/s-z/two-worlds-ii?page=0%2C1">Two Worlds sequel.</a>
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">We realize we made mistakes with the first game,” admits Bert Jennings, producer at TopWare Interactive. And we’d agree: While it earned a cult following, Two Worlds had plenty of issues, ranging from an unbearable framerate to dreadful dialogue, from maddeningly difficult gameplay to an overall density that turned away casual gamers.
<br>
</p>
<br>
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/96894-two-worlds-ii-preview.html">Gamebanshee</A>