Tags: Mount & Blade
Resolution Magazine <a href="http://resolution-magazine.co.uk/content/hands-on-mount-blade-warband/">previews the upcoming expansion</a> to Mount & Blade.
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Warband, then, finds itself in an interesting position. It’s a standalone expansion that aims to refine, rather than reinvent, the world of Calradia. In keeping with Mount & Blade tradition, there’s still no predefined storytelling to speak of, so Warband’s focus is on new features and a tightening up of what came before.
<br>
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An advanced political system allows progression right to the very top, and as a king you’ll be able to grant your companions land within the world. You can now get hitched to NPCs, with wives looking after affairs while you’re away at battle. There’s a larger map and more units, and a heavier focus on dialogue promises to make interaction a little less bland than it had a tendency to be in the original game.
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</p>
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Spotted at: <A HREF="http://www.rpgwatch.com/#14425">They're smarter than the Codex, and you know it</A>
Resolution Magazine <a href="http://resolution-magazine.co.uk/content/hands-on-mount-blade-warband/">previews the upcoming expansion</a> to Mount & Blade.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Warband, then, finds itself in an interesting position. It’s a standalone expansion that aims to refine, rather than reinvent, the world of Calradia. In keeping with Mount & Blade tradition, there’s still no predefined storytelling to speak of, so Warband’s focus is on new features and a tightening up of what came before.
<br>
<br>
An advanced political system allows progression right to the very top, and as a king you’ll be able to grant your companions land within the world. You can now get hitched to NPCs, with wives looking after affairs while you’re away at battle. There’s a larger map and more units, and a heavier focus on dialogue promises to make interaction a little less bland than it had a tendency to be in the original game.
<br>
</p>
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/#14425">They're smarter than the Codex, and you know it</A>