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Preview Gamebanshee previews Mount & Blade Warband

VentilatorOfDoom

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Tags: Mount & Blade

Brother None <a href="http://www.gamebanshee.com/previews/97070-mount-a-blade-warband.html">shares some early impressions.</a>
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">That means out with the sandbox action-RPG gameplay, and in with battle simulations. I can't help but feel Mount & Blade does both these things at a very high level, but what hooked me in – personally – was that it combined both well, and pushing for that next level or next castle taken was as big a hook as the excellent combat in general. That, specifically, does not carry over in to multiplayer, but that's no reason to get discouraged. Multiplayer is still fun in its own right even if it'll be less appealing to people who – like me – found that the sandbox gameplay is what tipped Mount & Blade from "fun" into "incredibly addictive". But even for us there's material to look foreward to, as the additions promised already look good from the glance given in multiplayer, let alone in its expansions for single player campaigns.
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Spotted at: <A HREF="http://www.gamebanshee.com/news/97071-gb-feature-mount-a-blade-warband-preview.html">The Gate to the Codex</A>
 

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