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Game News UFO: Extraterrestrials Discovered

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Tags: UFO: Extraterrestrials

Thanks to <a href="http://www.bluesnews.com">Blue's News</a> I've just discovered the existence of a turn-based strategy/RPG in the same vein as the X-Com series called <a href="http://www.ufo-extraterrestrials.com/">UFO: Extraterrestrials</a>. The game comes from a group of "silly" Czechs calling themselves Chaos Concept. Here's some information about it:
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<blockquote>
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<b>Main features</b>
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<b>1. Advanced Artificial Intelligence developed by experts who graduated cybernetics</b>
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We have set as our aim to develop an advanced artificial intelligence for alien units that guarantees real challenge for each great strategist.
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<b>2. FMS Free Movement Standard - destroy anything you want</b>
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Free Movement Standard makes unit's movements very close to reality.
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For example if your soldier can't get inside a building due to aliens blocking all entrances. Do not worry. Go around the building and use a proper weapon, for instance rocket launcher, to make an entrance of your own.
<br>
<br>
<b>3. Third side</b>
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Third side in UFO:Extraterrestrials includes police, army and civilians. The police keeps eye on everything that is happening in the cities, the army holds their bases and civilians do their own business such as shopping, dateing, harvesting crop in the country, mining in the mines or just trying to save their lives...
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</blockquote>
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Check it out. I wonder when they're going to start hyping the game.
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<br>
Edit: Added the 'silly'. Happy?
 

Anonymous

Guest
I've known about this for awhile, seems everyone is jumping on the 'Lets name a game UFO and make it like X-com' wagon.
 
Joined
Mar 31, 2004
Messages
1,585
Location
Galway
I vote that in front of the word czech you have to put silly. So it would be.


The game comes from a group of silly Czechs calling themselves Chaos Concept.

I think that seems a little better. I don't just mean this once, I mean whenever the word czech is used you have to put silly in front of it.
 

Transcendent One

Liturgist
Joined
Nov 21, 2003
Messages
781
Location
Fortress of Regrets
Umm.. why would you not be able to get into a building because a bunch of aliens are standing in the doorway and for that you have to get a rocket launcher and break a wall down instead? That seems pretty dumb to me, even if it is environmentally interactive.
 

android

Novice
Joined
Apr 1, 2004
Messages
78
I vote that StraitLacedDeviant will be renamed to StraitLacedSillyTroll.

Otherwise the game looks very promising.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Umm just think of it as an alternative point of entry. I did that in Silent Storm and X-Com all the time. You didn't want to go head to head against an army of goons, so you'd pick them off one by one by entering the side where they weren't prepared for you.
 

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
Silly is reserved for rabbits, Czechs need to get their own word
 

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
I'd say that in this case, silly applies more to StraitLacedDeviant, but what the heck.

This game does sound interesting, but like Pat said, there's a lot of X-Com pretenders out there. Besides that, you always hear lots about ambitious games coming from Eastern Europe that eventually seem to disappear, so I'll wait and see on this one.
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
Who says it doesn't apply to both Czechs and this GayDeviantWhatever guy?
 

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