Tags: Jeff Vogel; Spiderweb Software
Jeff talks to <a href="http://captaind-pc-gaming.blogspot.com/2010/04/captaind-interviews-jeff-vogel-of.html">MacGamer:</a>
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<blockquote><b>So tell us something about the future. Avernum has come to a glorious end after so many years, but I know you're not done. Give us some teasers.</b>
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Right now, we are working on an all-new RPG series. We've heavily revamped our basic engine. We're making a new game system, new world, new storyline, new graphics. It will play very differently from our previous games, but it will still have much of that old Spiderweb flavor.
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The fundamental sort of game will be the same. A RPG, a class-based system, turn-based combat. And it'll be low-budget and retro like everything else we've ever done. But we're going the extra mile to make it the most attractive game Spiderweb has ever made.</blockquote>
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Spotted at: <A HREF="http://www.gamebanshee.com/news/97764-spiderweb-software-interviews.html">GB</A>
Jeff talks to <a href="http://captaind-pc-gaming.blogspot.com/2010/04/captaind-interviews-jeff-vogel-of.html">MacGamer:</a>
<br>
<br>
<blockquote><b>So tell us something about the future. Avernum has come to a glorious end after so many years, but I know you're not done. Give us some teasers.</b>
<br>
<br>
Right now, we are working on an all-new RPG series. We've heavily revamped our basic engine. We're making a new game system, new world, new storyline, new graphics. It will play very differently from our previous games, but it will still have much of that old Spiderweb flavor.
<br>
The fundamental sort of game will be the same. A RPG, a class-based system, turn-based combat. And it'll be low-budget and retro like everything else we've ever done. But we're going the extra mile to make it the most attractive game Spiderweb has ever made.</blockquote>
<br>
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/97764-spiderweb-software-interviews.html">GB</A>