Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,045
Tags: Beyond Divinity; Larian Studios
<a href=http://www.globetechnology.com>Globe Technology</a> posted a very interesting <a href=http://www.globetechnology.com/servlet/story/RTGAM.20040510.gtdivinitymay10/BNStory/AtPlay>review</a> of <a href=http://www.beyond-divinity.com>Beyond Divinity</a>, written by an obviously crazy person. The word is: <i>a superior addition to the RPG genre, Beyond Divinity is for those serious gamers who like games like Diablo but want something new and innovative</i>. Btw, did you know that <b>BeyDiv</b> is a <i>complex, ultra-violent title</i>? Well, now you do. Anyway, on to the memorable quotes:
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<blockquote>Larian Studios, the game's producer, makes it very clear Beyond Divinity is not a sequel to Divine Divinity, but an "extension" of the Divinity universe. Beyond Divinity is an RPG in every sense of the term: a character-driven, dialogue-focused tale of black magic, blood feuds and monsters aplenty.
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A fantastic looking and sounding game, the creepy soundtrack and vivid graphics will definitely make you shudder. However, it's the plotline — a very original take on the Diablo-influenced horror-RPG genre — that makes this game worth the investment
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Make no mistake: there is a good reason why Beyond Divinity is rated Mature. It is a very violent game, full of sometimes-upsetting themes that aren't for the faint of heart
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The only way to improve characters is through learning new "skills," which takes a lot of time and effort. ... The only thing that enables you to become a better warrior, wizard or survivor is to learn new skills, which requires a lot of game play trial-and-error (which is code for "I died a lot.")
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It's not a groundbreaking RPG by any means, but it is one of the best-looking, scariest games I've played in a long time.</blockquote>So, to improve my character I must learn new skills, huh? What a marvelous idea! I'd have never guessed.
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<a href=http://www.globetechnology.com>Globe Technology</a> posted a very interesting <a href=http://www.globetechnology.com/servlet/story/RTGAM.20040510.gtdivinitymay10/BNStory/AtPlay>review</a> of <a href=http://www.beyond-divinity.com>Beyond Divinity</a>, written by an obviously crazy person. The word is: <i>a superior addition to the RPG genre, Beyond Divinity is for those serious gamers who like games like Diablo but want something new and innovative</i>. Btw, did you know that <b>BeyDiv</b> is a <i>complex, ultra-violent title</i>? Well, now you do. Anyway, on to the memorable quotes:
<br>
<br>
<blockquote>Larian Studios, the game's producer, makes it very clear Beyond Divinity is not a sequel to Divine Divinity, but an "extension" of the Divinity universe. Beyond Divinity is an RPG in every sense of the term: a character-driven, dialogue-focused tale of black magic, blood feuds and monsters aplenty.
<br>
<br>
A fantastic looking and sounding game, the creepy soundtrack and vivid graphics will definitely make you shudder. However, it's the plotline — a very original take on the Diablo-influenced horror-RPG genre — that makes this game worth the investment
<br>
<br>
Make no mistake: there is a good reason why Beyond Divinity is rated Mature. It is a very violent game, full of sometimes-upsetting themes that aren't for the faint of heart
<br>
<br>
The only way to improve characters is through learning new "skills," which takes a lot of time and effort. ... The only thing that enables you to become a better warrior, wizard or survivor is to learn new skills, which requires a lot of game play trial-and-error (which is code for "I died a lot.")
<br>
<br>
It's not a groundbreaking RPG by any means, but it is one of the best-looking, scariest games I've played in a long time.</blockquote>So, to improve my character I must learn new skills, huh? What a marvelous idea! I'd have never guessed.
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