Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Dungeon Siege 2; Gas Powered Games
<a href=http://www.worthplaying.com>Worthplaying</a> posted a short, but informative <a href=http://www.worthplaying.com/article.php?sid=18077&mode=thread&order=0>preview</a> of <a href=http://www.gaspowered.com/ds2/news.php>Dungeon Siege II</a>
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<blockquote>Previously, a fighter was a fighter, and there wasn’t much difference between two melee-based party members. Now with the skills and powers you can start to create more specialized characters. One fighter can be the traditional tank, where he can soak up damage like a sponge but not deal out much of it while the second fighter deals out fast damage, but can’t take too much of a beating.</blockquote>Huh? A tough fighter who can't fight vs a good fighter who can't stand. Tough choice.
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<blockquote>The pack mule is back, but has undergone a hefty redesign. In the original game, you’d end up with so much crap loot you were letting significant amounts of it rot on the ground since you already had 15 rusty axes or didn’t have a party member who could use the item. You can now feed those items to the pack-mule which will force him to level – in addition to being your valet, now he’s a garbage masher as well.</blockquote>Loot-eating mule, that's something you don't see every day. And they said that Shrek's donkey was cool.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<a href=http://www.worthplaying.com>Worthplaying</a> posted a short, but informative <a href=http://www.worthplaying.com/article.php?sid=18077&mode=thread&order=0>preview</a> of <a href=http://www.gaspowered.com/ds2/news.php>Dungeon Siege II</a>
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<br>
<blockquote>Previously, a fighter was a fighter, and there wasn’t much difference between two melee-based party members. Now with the skills and powers you can start to create more specialized characters. One fighter can be the traditional tank, where he can soak up damage like a sponge but not deal out much of it while the second fighter deals out fast damage, but can’t take too much of a beating.</blockquote>Huh? A tough fighter who can't fight vs a good fighter who can't stand. Tough choice.
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<blockquote>The pack mule is back, but has undergone a hefty redesign. In the original game, you’d end up with so much crap loot you were letting significant amounts of it rot on the ground since you already had 15 rusty axes or didn’t have a party member who could use the item. You can now feed those items to the pack-mule which will force him to level – in addition to being your valet, now he’s a garbage masher as well.</blockquote>Loot-eating mule, that's something you don't see every day. And they said that Shrek's donkey was cool.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>