Tags: Alpha Protocol; Obsidian Entertainment
<p>With Alpha Protocol being released in a few days, here's some roundup:</p>
<p> </p>
<p>Firstly we have <a href="http://www.msxbox-world.com/xbox360/features/article/427/Exclusive-Alpha-Protocol-Interview-with-Obsidian-Entertainment.html" target="_blank">an interview</a> on MSXbox-World.</p>
<blockquote>
<p><strong>How much exploration will there be in terms of mission structure, can gamers expect to look off the beaten track for example to discover new things, new ways to tackle objectives? How much freedom will the player have? Will players be able to revisit locations to explore?</strong><br /><br />Players will have an option to choose the order of missions and operations. The chosen order will affect the way the game will play out. Some missions will disappear or appear, if a certain mission is completed before it. Due to the reactive nature of the story and Locations, players will not be able to revisit mission.</p>
</blockquote>
<p>Secondly there's a <a href="http://www.youtube.com/watch?v=7HlUkUS0xX0&feature=player_embedded" target="_blank">new trailer</a> to behold.</p>
<p> </p>
<p>And lastly there's a <a href="http://www.escapistmagazine.com/contests/register/SpyProtocol" target="_blank">lame competition</a> at The Escapist.</p>
<blockquote>
<p>In <em>Alpha Protocol</em>, your weapon is choice.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/">GB</a></p>
<p>With Alpha Protocol being released in a few days, here's some roundup:</p>
<p> </p>
<p>Firstly we have <a href="http://www.msxbox-world.com/xbox360/features/article/427/Exclusive-Alpha-Protocol-Interview-with-Obsidian-Entertainment.html" target="_blank">an interview</a> on MSXbox-World.</p>
<blockquote>
<p><strong>How much exploration will there be in terms of mission structure, can gamers expect to look off the beaten track for example to discover new things, new ways to tackle objectives? How much freedom will the player have? Will players be able to revisit locations to explore?</strong><br /><br />Players will have an option to choose the order of missions and operations. The chosen order will affect the way the game will play out. Some missions will disappear or appear, if a certain mission is completed before it. Due to the reactive nature of the story and Locations, players will not be able to revisit mission.</p>
</blockquote>
<p>Secondly there's a <a href="http://www.youtube.com/watch?v=7HlUkUS0xX0&feature=player_embedded" target="_blank">new trailer</a> to behold.</p>
<p> </p>
<p>And lastly there's a <a href="http://www.escapistmagazine.com/contests/register/SpyProtocol" target="_blank">lame competition</a> at The Escapist.</p>
<blockquote>
<p>In <em>Alpha Protocol</em>, your weapon is choice.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/">GB</a></p>