Spazmo
Erudite
Tags: Gearhead; Joseph Hewitt
We had ourselves a little chat with <b>Joseph Hewitt</b>, the guy behind the popular roguelike Gearhead.
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<blockquote>I've tried to make the game world as interesting as I can. GearHead features a number of different cities, and hundreds of different NPCs. Conversations are resolved with a menu system similar to that used in many other CRPGs. There are twelve different factions of which the PC can join seven. As a campaign progresses, the PC will make a number of friends and enemies who may show up at various times to either help or hinder his main quest.</blockquote>
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<br>
<a href=http://rpgcodex.com/content.php?id=102>Enjoy.</a>
We had ourselves a little chat with <b>Joseph Hewitt</b>, the guy behind the popular roguelike Gearhead.
<br>
<br>
<blockquote>I've tried to make the game world as interesting as I can. GearHead features a number of different cities, and hundreds of different NPCs. Conversations are resolved with a menu system similar to that used in many other CRPGs. There are twelve different factions of which the PC can join seven. As a campaign progresses, the PC will make a number of friends and enemies who may show up at various times to either help or hinder his main quest.</blockquote>
<br>
<br>
<a href=http://rpgcodex.com/content.php?id=102>Enjoy.</a>