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Development Info Roguelike Updates - Desktop Dungeons, Rogue Survivor

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Desktop Dungeons

<p><a href="http://www.qcfdesign.com/?p=325" target="_blank">Desktop Dungeons at 0.14</a></p>
<ul>
<li>- All new religion system where you use earned piety for specific upgrades.</li>
<li>- Streamlined interface totally still lets you do all that math if you want to. You&rsquo;ll wonder how you ever played it before.</li>
<li>- 100% gold custom tileset by indie king-maker and all around super nice guy, Derek Yu! (Spelunky, TIGSource)</li>
<li>- All your old character files will work just fine, but it&rsquo;s more fun to start from scratch again. Trust us.</li>
<li>- Tweaks: F2 doubles the window, F4 fullscreens, ESC no longer insta-closes and there&rsquo;s even arrow-key navigation if you&rsquo;re that way inclined.</li>
<li>- Fresh high score lists on which to min-max freely (We may even have balanced the Vampire)</li>
<li>- Even more content for the super-hardcore endgame players. Seriously, we can&rsquo;t finish this thing&hellip;</li>
</ul>
<p><a href="http://roguesurvivor.blogspot.com/2010/06/alpha-31.html" target="_blank">Rogue Survivor Alpha 3.1</a> (partial changelist)</p>
<ul>
<li>- Improved AI use of cellphones.</li>
<li>- Improved AI use of lights.</li>
<li>- AI make use of the Shout action to wake up nearby sleeping friends when seeing enemies (that includes your followers).</li>
<li>- Improved AI fight or flee logic (yes again).</li>
<li>- Improved AI item management (yes again).</li>
<li>- Changed Cautious vs Courageous directives effects.</li>
<li>- As a result of changes, Civilians should be more slightly competent in melee fighting and followers more useful as fighters/guards/mules.</li>
</ul>
<p><a href="http://asciisector.net/forum/viewtopic.php?t=1372" target="_blank">Privateer: Ascii Sector at v0.6.6.1</a></p>
<ul>
<li>- Fixed bug that could cause the game to freeze when using the inventory (the game would think there was a quest being played and check for unexisting trigger events when picking up or dropping items).</li>
<li>- Fixed issue with the old Quine4000+ not being upgraded to the 5000 model when loading an old game.</li>
<li>- Fixed bug with a kill from a hand grenade not being registered if nobody saw you throw the grenade.</li>
<li>- Fixed bug with the weight of a grenade not being subtracted from your total weight when throwing it.</li>
<li>- Fixed bug with not being able to walk onto a tile with a corpse that was sitting on a chair.</li>
<li>- Fixed bug with a quest item not being removed correctly after a quest is done if the item is in the player's backpack or locker.</li>
<li>- Fixed bug with cargo being spawned on a retro Talon.</li>
<li>- You can now sell stuff from your locker at the equipment shop.</li>
</ul>
<p><br /><em>Thanks to Gragt for the shaved ferret pics</em></p>
 

Dr. Doom

Educated
Joined
Sep 19, 2009
Messages
53
Desktop dungeons at the moment is more a puzzle game than a roguelike. Ascii sector is a sandbox scifi action game. However if it wasn't for the Codex I wouldn't have know this games and one of them is a real time killer.Maybe Rpg Codex should focus the interest even to indie games in general regardless of their gameplay style.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,566
Dr. Doom said:
Maybe Rpg Codex should focus the interest even to indie games in general regardless of their gameplay style.
 

MisterStone

Arcane
Joined
Apr 1, 2006
Messages
9,422
I've always wanted to get into Ascii sector... but I just can't summon the patience to figure it all out. And I play other roguelikes, dwarf fortress, etc. Is it in good enough shape right now to be worthwhile?
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
DarkUnderlord said:
Dr. Doom said:
Maybe Rpg Codex should focus the interest even to indie games in general regardless of their gameplay style.

You know as well as we do that you'd only have to add a tentacle into any of those pictures and there'd be legions of deranged Codexers demanding the game be given a dedicated forum.
 

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