Tags: Fable 2; Lionhead Studios; Peter Molyneux
<p>After the great news that you can <a href="http://uk.xbox360.ign.com/articles/109/1098635p2.html" target="_blank">fart on people's heads</a> in Fable 3, a feature that in all honesty is woefully lacking in less innovative modern RPG offerings, more Peter Molineux goodness is now available.</p>
<p> </p>
<p>After watching this <a href="http://www.e3coverage.com/2010/exclusive-e3-2010-peter-molyneux-speaks-about-fable-iii/" target="_blank">video interview</a> with Gametactics I felt the sudden urge to... I guess you know what.</p>
<p> </p>
<p>Whereas in this <a href="http://www.vg247.com/2010/06/17/interview-lionhead-boss-peter-molyneux/" target="_blank">interview with VG247</a> Pete reveals that he's obsessed with moral choices.</p>
<blockquote>
<p><strong>VG247: Right. It’d be fair to say you are obsessed with these sort of moral choices. It is a life-long obsession from what I can gather.</strong></p>
<p><strong>Peter Molyneux:</strong> It is, it really is. It started in Black & White and it went on. Half of these choices you make in Fable III are made while you’re becoming a revolutionary.</p>
<p>And they’re very easy to make, these promises to people. Take our politicians, for instance. And what we’ve done this time is that those promises become choices later on: do I keep my promise or do I break my promise?</p>
<p>There’s this character called Paige, and she says, “Look, when you’re king, I want you to turn all of these factories into schools.” And you have that choice. The consequences of taking that choice later on is really interesting, because that is what power is all about. It’s all about choices.</p>
<p>It’s all about you just saying, “I don’t care I promised that, you know, times have changed.” And there’s a really interesting saying which I wrote on the wall: “<em>Power corrupts</em>; <em>absolute power corrupts absolutely</em>.” I think that’s a really interesting thing for people to feel.</p>
<p>We allow you to be king, and we make it very hard for you to keep all of your promises.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/98326-fable-iii-interviews.html">GB</a></p>
<p>After the great news that you can <a href="http://uk.xbox360.ign.com/articles/109/1098635p2.html" target="_blank">fart on people's heads</a> in Fable 3, a feature that in all honesty is woefully lacking in less innovative modern RPG offerings, more Peter Molineux goodness is now available.</p>
<p> </p>
<p>After watching this <a href="http://www.e3coverage.com/2010/exclusive-e3-2010-peter-molyneux-speaks-about-fable-iii/" target="_blank">video interview</a> with Gametactics I felt the sudden urge to... I guess you know what.</p>
<p> </p>
<p>Whereas in this <a href="http://www.vg247.com/2010/06/17/interview-lionhead-boss-peter-molyneux/" target="_blank">interview with VG247</a> Pete reveals that he's obsessed with moral choices.</p>
<blockquote>
<p><strong>VG247: Right. It’d be fair to say you are obsessed with these sort of moral choices. It is a life-long obsession from what I can gather.</strong></p>
<p><strong>Peter Molyneux:</strong> It is, it really is. It started in Black & White and it went on. Half of these choices you make in Fable III are made while you’re becoming a revolutionary.</p>
<p>And they’re very easy to make, these promises to people. Take our politicians, for instance. And what we’ve done this time is that those promises become choices later on: do I keep my promise or do I break my promise?</p>
<p>There’s this character called Paige, and she says, “Look, when you’re king, I want you to turn all of these factories into schools.” And you have that choice. The consequences of taking that choice later on is really interesting, because that is what power is all about. It’s all about choices.</p>
<p>It’s all about you just saying, “I don’t care I promised that, you know, times have changed.” And there’s a really interesting saying which I wrote on the wall: “<em>Power corrupts</em>; <em>absolute power corrupts absolutely</em>.” I think that’s a really interesting thing for people to feel.</p>
<p>We allow you to be king, and we make it very hard for you to keep all of your promises.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/98326-fable-iii-interviews.html">GB</a></p>