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Game News Two Worlds II Footage

VentilatorOfDoom

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Tags: Two Worlds

<p>Gametrailers put up a <a href="http://www.gametrailers.com/video/e3-2010-two-worlds/701296" target="_blank">2 part</a> <a href="http://www.gametrailers.com/video/e3-2010-two-worlds/701294" target="_blank">video</a> introduction to the magic world of Two Worlds II gameplay.</p>
<p><em><br /></em></p>
<p><em>Fens is the one responsible for this news item.</em></p>
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Two Worlds II? Moar liek...

...Turd Worlds II,
...Two Turds II,
...Two Worlds Turd,
...Turd Turds Turd,

...amirite?
 

Fens

Ford of the Llies
Joined
Nov 3, 2009
Messages
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pitcairn
oh i just knew DU would make you post that because of the turdery that would ensue
 

Fens

Ford of the Llies
Joined
Nov 3, 2009
Messages
1,899
Location
pitcairn
the menu has buttons for xbox live and a marketplace... DLC has become an annoying standard
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
Doesn't look too bad. If they only fix the gripes from the first game: awful voice acting, awful script, awful NPC faces it may be a good/great game.
 

Pseudofool

Scholar
Joined
Jun 3, 2006
Messages
202
Location
Solipsism
The skill, crafting, and magic systems look more intuitive than I was led to believe. There's still lots of potential for a convoluted experience, but I'm encouraged by what I saw.
 

Suchy

Arcane
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Nov 16, 2007
Messages
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Location
Potatoland
I put on my wizard hat...
I like how the guy wasn't able to handle bow aiming with the pad.
 
Joined
Aug 5, 2009
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Moo?
So turd has become the new FFS, has it?



Is there going to be a giant Turd at the end of every Volourn post now?
 

VentilatorOfDoom

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well at the very least we all know now that all the sorrow concerning the juvenile and asinine *turd* part in Alphaturd as expressed by the resident *witty and educated elite* was "genuine"
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
And to think that just some decade ago these guys were making good RTS games and now they just follow the popular next-gen trend of lifeless single-player MMOs.
 

StrangeCase

Educated
Joined
Apr 9, 2010
Messages
252
Location
A trite metaphor near you
Oh, fantastic. Cinematic camera-angle changes during combat. I look forward to seeing many massively clipped and blurry boulders, trees and doorways as the camera spasms and twitches.

The new crafting/magic systems look kinda fun, at least, despite being uncomfortably close to Oblivion. If they can follow through with the implementation, they might actually be worthwhile features. Though ditching the horrible, console-tarded UI would be a definite plus too. That inventory page makes me cringe.
 
Joined
Feb 10, 2007
Messages
7,715
MetalCraze said:
And to think that just some decade ago these guys were making good RTS games and now they just follow the popular next-gen trend of lifeless single-player MMOs.
Just call it current-gen skyway FFS.
 

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