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Editorial Dragon Age 2 Info Recap

VentilatorOfDoom

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Tags: BioWare; Dragon Age 2

<p>Greywarden SteveGarbage recaps the Dragon Age 2 content of this months GameInformer issue. <a href="http://greywardens.com/2010/07/gameinformers-dragon-age-2-preview/" target="_blank">He's been so excited</a>!</p>
<blockquote>
<p style="text-align: left;"><strong>Page 5: </strong>&ldquo;A Story in Pieces&rdquo; focuses on the narrative structure of the storyline. Darrah compares the story framework as similar to the movie &ldquo;The Usual Suspects,&rdquo; where the story is being retold by a narrator, also similar to how the&nbsp;Leliana&rsquo;s Song DLC is setup. Part of the story, at least, is being retold by a dwarf, Varric, to a Chantry Seeker.</p>
<p style="text-align: left;">The story may not necessarily take place chronologically and the narrative will allow the story to jump past uneventful periods of time &ndash; hence how Dragon Age 2 can cover 10 years of events in one game. &ldquo;What that actually allows us to do is really focus on the key moments that are occurring in Dragon Age II,&rdquo; Darrah said.</p>
</blockquote>
<p>Spotted at: <a href="http://greywardens.com/2010/07/gameinformers-dragon-age-2-preview/">greywardens.com</a></p>
 

CrusaderTemplar

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Mar 17, 2004
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Suddenly I am reminded by the same exact "narrating to another character" like that of in "Alpha Protocol". Cough cough...
 

sheek

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Page 3: Juba delivers some background on BioWare and explains the “considerable risk” that Origins was for the company as the “spiritual successor to Baldur’s Gate.” Although the public embraced Origins, Juba asserts that “nostalgia can only carry a series so far” and that “(BioWare’s) Edmonton studio is aware that future games in the franchise can’t endlessly go back to the well of fond memories.” Dragon Age II will serve to “establish a new identity” for the world of Thedas and he reports that the game will add a “contemporary twis while retaining the essence of what fans loved about the original.”

Executive director Mark Darrah is quoted: “At the core, what we’re doing is trying to give Dragon Age a shot of adrenaline. It means amping everything up that maybe was a little lacking, but keeping what already works.”
More of the (old) new shit, some of it more extremified. The one guarantee, there will no changes for the better. Bioware? Bioware never changes.
 

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