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Preview Keeping Promises in Fable 3 is Difficult

VentilatorOfDoom

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Tags: Lionhead Studios; Peter Molyneux

<p>Next-Gen.biz <a href="http://www.next-gen.biz/features/fable-iii-preview" target="_blank">are previewing Fable 3</a>, spiced up with some Molyneux goodness.</p>
<blockquote>
<p>&ldquo;I think it should be so much more sophisticated than &lsquo;Do I want to be a psychotic killer or do I want to be Mother Teresa?&rsquo; That&rsquo;s what most moral choices come down to,&rdquo; says Molyneux. &ldquo;I want to know what you&rsquo;re going to do with power. I think there is an analogy with today&rsquo;s world, and someone like Obama. He had the coolest presidential campaign ever. Literally, you had the world stopping and cheering when he was elected. And here we are over a year later and it&rsquo;s now cool in America to bash Obama. A lot of leaders seem to age and whither within a few weeks &ndash; personally I&rsquo;m looking forward to seeing David Cameron age a little bit, but there you go. Part of that experience is in <em>Fable</em>. When you become ruler, promises turn out be a lot more difficult to follow through on &ndash; like closing Guantanamo Bay.&rdquo;<br /><br />And what would be a <em>Fable III</em> equivalent of Guantanamo Bay? &ldquo;Throughout the game you see these poor kids working in these factories,&rdquo; says <strong>Josh Atkins</strong>, <em>Fable III</em>&rsquo;s lead game designer. &ldquo;Along the way you get an ally who says to you: &lsquo;I really want you to make Bowerstone [one of Albion&rsquo;s main cities] a better place, get the kids out of the factories and workhouses and into schools&rsquo;. But you come to a point where you have to decide against a counterbalance of limited time and money.&rdquo;</p>
</blockquote>
<p>To free or not to free (the kids in Bowerstone) - that's the question. Or just to fart in their direction.</p>
<p>&nbsp;</p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/98989-fable-iii-preview.html">Gamebanshee</a></p>
 

Jim Profit

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I think this would've been better had he just said "playing Fable 3 is like being in Guantanamo Bay".

Also it seems no reviewer can get off the creator's dick. You couldn't have showcased your prodigy avatar in Fable 2 anyway even if it had been more multiplyer friendly. Because stats were tied to the hip of appearance. Couldn't be good at melee unless you were 500 pounds. Couldn't be good at magic unless you were all veiny and glowey. This completely negates any degree of "choice" Fable pretends to have. It's not just a shitty rpg, it's a shitty sims dating. And the fact that noone bothers to address this only proves their corporate shills payed to be strawman interviewers.
 

HanoverF

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MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
At first I thought this would be about Molyneux's promises that any of the Fables would be anything other than very shitty games. I somehow doubt the minds responsible for 'eating meat=satanic eating tofu=holy' capable of coming up with meaningful moral choices.
 

DarkUnderlord

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I will fart on all the kids heads. Then kill them.

Only to find I cannot kill them because it is censored. Thus leaving me with only one choice which is to save them.
 

snoek

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Belgium, bro
Yeah, today you can't even kill a bunch of kids without being bothered anymore. What kind of a world do we live in, eh
 

racofer

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postal2_1.jpg


This was a good time.
 

Mastermind

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Steve gets a Kidney but I don't even get a tag.
but you can choose your gender just as in previous games.

I don't remember being able to choose my gender in 1.

There are protesters outside the castle – he just shoots them

Why is that tyrannical? I'd shoot protesters too if these fascists hadn't made murder illegal.
 

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