Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Torchlight 2 Unlock Code

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Torchlight 2

<p>Runic Games have made <a href="http://www.torchlight2game.com/" target="_blank"><strong>Torchlight 2</strong></a> official. Expect to see it in Spring of 2011.</p>
<ul>
<li>Multi-player &ndash; Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.</li>
<li>Customizable Characters &ndash; Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player&rsquo;s needs.</li>
<li>Moddability &ndash; Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!</li>
<li>New User Interface &ndash; Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.</li>
<li>Overworld Areas &ndash; Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.</li>
<li>Random Dungeons &ndash; Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.</li>
<li>Retirement System &ndash; Once characters are sufficiently leveled up, they can &ldquo;retire&rdquo; and bestow specific benefits and perks onto new characters.</li>
<li>Pets &ndash; Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.</li>
<li>Fishing &ndash; Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.</li>
</ul>
<p>&nbsp;</p>
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Does this mean the Torchlight MMO isn't going to happen? Not that I particularly wanted it to, just pondering.

Original game was worth the $5 I spent on it...but not much more. Hopefully the sequel will be worth at least $10!
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
50,969
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I dont see challenging gameplay on that list, it seems that feature will be missing even in the sequel.
 
Joined
Sep 4, 2009
Messages
3,520
markec said:
I dont see challenging gameplay on that list, it seems that feature will be missing even in the sequel.

There is no such thing as challenging gameplay in a H&S. Just a question of how long on average the player is required to farm items.
 

shihonage

DEVELOPER
Patron
Joined
Jan 10, 2008
Messages
7,182
Location
United States Of Azebarjan
Bubbles In Memoria
Multi-player – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.

In other words, spend 30 minutes forwarding ports and 3 seconds playing before being killed by a character of level 32767.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Multi-player – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.

Looks like Codex' Hamachi embassy is getting something else to play besides AS. Sweet.
 

Zeus

Cipher
Joined
Apr 25, 2008
Messages
1,523
Overworld Areas – Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.

This here makes all the difference in the world. Out of the caverns and into the open air. Seriously, I'd have liked that game a lot better if it was called Sunlight.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom