Tags: BioWare; Dragon Age 2
<p>... like an isometric view for example. At least <a href="http://social.bioware.com/forum/1/topic/141/index/4376174" target="_blank">according to a forum post</a> concerning an interview with BioWare's Mike Laidlaw.</p>
<blockquote>
<p>More info, what Mike said precisely in this interview is this (I quote and translate) "For budgetary reasons, we focused our work on a 3rd person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view. With an aerial view [isometric] we should cover much more ground and so create other textures. Now, the game mainly sold on console, so we're going the way of the audience"</p>
</blockquote>
<p>Also, there won't be a toolset.</p>
<blockquote>
<p>To be short, DAO 2 will not have a toolset. I think that DAO I toolset is very powerful but very complicated" [Then they speak of the fan made campaigns possibility for DAO 1 (too little time since last November to create full campaigns, it usually takes years (so only "simple" mods have been produced so far, but this is about DAO I and not DAO II). Once again, Mike Laidlaw does not give any detail on the reasons of this decision.]</p>
</blockquote>
<p>Personally, I blame Volourn.</p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/99100-unconfirmed-no-aerial-viewpoint-or-toolset-for-dragon-age-ii.html">GB</a></p>
<p>... like an isometric view for example. At least <a href="http://social.bioware.com/forum/1/topic/141/index/4376174" target="_blank">according to a forum post</a> concerning an interview with BioWare's Mike Laidlaw.</p>
<blockquote>
<p>More info, what Mike said precisely in this interview is this (I quote and translate) "For budgetary reasons, we focused our work on a 3rd person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view. With an aerial view [isometric] we should cover much more ground and so create other textures. Now, the game mainly sold on console, so we're going the way of the audience"</p>
</blockquote>
<p>Also, there won't be a toolset.</p>
<blockquote>
<p>To be short, DAO 2 will not have a toolset. I think that DAO I toolset is very powerful but very complicated" [Then they speak of the fan made campaigns possibility for DAO 1 (too little time since last November to create full campaigns, it usually takes years (so only "simple" mods have been produced so far, but this is about DAO I and not DAO II). Once again, Mike Laidlaw does not give any detail on the reasons of this decision.]</p>
</blockquote>
<p>Personally, I blame Volourn.</p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/99100-unconfirmed-no-aerial-viewpoint-or-toolset-for-dragon-age-ii.html">GB</a></p>