Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Fallout 3
A new series of questions and <a href=http://www.telefragged.com/interviews/fallout3/>non-informative answers</a> regarding <b>Fallout 3</b>, courtesy of <b>Pete Hines</b>, is available at <a href=http://www.telefragged.com>Telefragged</a>:
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<blockquote>While you haven't announced any specific console platforms that Fallout 3 might be delivered on - nor even whether they'll be on the current- or next-generation consoles - we can probably guess it'll be next generation. What do you think of the rumors about these consoles and their power compared to the PCs of 2005? If you are developing for next-gen consoles, do you think you can deliver a "full" Fallout experience onto a console?
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I think future consoles are going to be insanely powerful. When looking at bringing a Fallout game to something like that, well, I don't think it's an issue. If you look at the original Fallout when it came out in 97, it was one of the most technically advanced RPGs of its day. It had the best animation, the best resolution, the best dialogue, and more. It's important that we accomplish the same things with Fallout 3. </blockquote>Fallout 3: The particle effects unleashed!
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
A new series of questions and <a href=http://www.telefragged.com/interviews/fallout3/>non-informative answers</a> regarding <b>Fallout 3</b>, courtesy of <b>Pete Hines</b>, is available at <a href=http://www.telefragged.com>Telefragged</a>:
<br>
<br>
<blockquote>While you haven't announced any specific console platforms that Fallout 3 might be delivered on - nor even whether they'll be on the current- or next-generation consoles - we can probably guess it'll be next generation. What do you think of the rumors about these consoles and their power compared to the PCs of 2005? If you are developing for next-gen consoles, do you think you can deliver a "full" Fallout experience onto a console?
<br>
<br>
I think future consoles are going to be insanely powerful. When looking at bringing a Fallout game to something like that, well, I don't think it's an issue. If you look at the original Fallout when it came out in 97, it was one of the most technically advanced RPGs of its day. It had the best animation, the best resolution, the best dialogue, and more. It's important that we accomplish the same things with Fallout 3. </blockquote>Fallout 3: The particle effects unleashed!
<br>
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>