Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Roots, The; Tannhauser Gate
Here is a <a href=http://www.theroots-game.com>Roots</a> <a href=http://www.experiencegaming.com/content.php?contentID=829>interview</a>, courtesy of <a href=http://www.experiencegaming.com>Experience Gaming</a> and <b>Piotr Krzywonosiuk</b>, Operations Manager and Producer at <a href=http://www.thgate.com/>Tannhauser Gate</a>
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<blockquote><b>XG: What game genre does the game below to? Tell us more about the gameplay.</b>
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PK: The Roots is a role-playing game focused on story telling and impressive battles. The combat is turn based <b>however</b> it smuggles several tactical elements, and also gives players <b>unusually</b> high control over their characters. I think I’ll have a chance to speak more about the combat later so let me tell you a few words about the non-combat part of the gameplay, which basically can be divided into two main modes.</blockquote>
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Hmm, who would have thought that it would be possible to "smuggle" tactical elements into TB combat?
Here is a <a href=http://www.theroots-game.com>Roots</a> <a href=http://www.experiencegaming.com/content.php?contentID=829>interview</a>, courtesy of <a href=http://www.experiencegaming.com>Experience Gaming</a> and <b>Piotr Krzywonosiuk</b>, Operations Manager and Producer at <a href=http://www.thgate.com/>Tannhauser Gate</a>
<br>
<br>
<blockquote><b>XG: What game genre does the game below to? Tell us more about the gameplay.</b>
<br>
<br>
PK: The Roots is a role-playing game focused on story telling and impressive battles. The combat is turn based <b>however</b> it smuggles several tactical elements, and also gives players <b>unusually</b> high control over their characters. I think I’ll have a chance to speak more about the combat later so let me tell you a few words about the non-combat part of the gameplay, which basically can be divided into two main modes.</blockquote>
<br>
Hmm, who would have thought that it would be possible to "smuggle" tactical elements into TB combat?