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Interview The Worst Thing Peter Molyneux Ever Said

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Fable: The Lost Chapters; Peter Molyneux

<p>With his heart on his sleeve and a single brave tear in his eye, <strong>Peter Molyneux</strong> opened up to the Eurogamer Expo audience about the <a href="http://www.gamesindustry.biz/articles/2010-10-01-molyneux-the-worst-thing-ive-ever-said" target="_blank">worst thing he ever said</a>.</p>
<blockquote>"Probably the worst thing I've ever said in my life. I said Fable is going to be the greatest roleplaying game of all time.<br /><br />"That was the first time I really realised that you can make huge mistakes in the press - you can't just stand up and get all enthusiastic like I do with developers."<br /><br />However, he was adamant that the same intention remained, despite fans' angry response to the statement. "We're still trying to make the greatest roleplaying game of all time."</blockquote>
<p>Yeah, that's retarded no doubt, but I'm pretty certain it's not the worst thing Peter has said.</p>
<ul>
<li>
<blockquote>"The other side of inspiration is that moment where you're never quite sure when it's going to come. It can come at the most surprising, shocking times. I think the worst time for me that I've ever had an inspirational idea, which was an idea for a feature in Black &amp; White, was actually when I was <a href="http://www.gamasutra.com/view/feature/4011/peter_molyneux_the_essence_of_.php?page=2" target="_blank">being intimate with my wife</a>."</blockquote>
</li>
<li>
<blockquote>"When we sat down with a design, the <a href="http://www.ugo.com/games/peter-molyneux-interview-fable-3-dlc-kinect-valium" target="_blank">first thing we did was take lots of Valium</a>, and we looked at the communities and started reading the community boards. You have to take Valium because we designers take this very personally, and when people say horrible things about your games, it's like saying something horrible about your child. You almost have to go for counseling."</blockquote>
</li>
<li>
<blockquote>"Because of that, we then made swords work in a very similar way to guns to work in a very similar to magic. Suddenly, the whole hour of tedium went away for players because we unified that combat system and actually made it much more accessible for the more casual side of Fable III&nbsp; players, and made it much more interesting for the core players because they could start combining magic together and switching between guns and swords, because they were the same.<a href="http://www.gamasutra.com/view/feature/5828/true_evolution_a_peter_molyneux_.php?page=2" target="_blank"><br /><br /></a>That meant that, even though it was simpler, <a href="http://www.gamasutra.com/view/feature/5828/true_evolution_a_peter_molyneux_.php?page=2" target="_blank">it was actually more complex and sophisticated.</a>"<a href="http://www.gamasutra.com/view/feature/5828/true_evolution_a_peter_molyneux_.php?page=2" target="_blank"><br /></a></blockquote>
</li>
<li>
<blockquote>"Driven mad by making <a href="http://www.computerandvideogames.com/article.php?id=264012" target="_blank">huge, sausage-like penises on apes</a> - that's the sort of thing I get people to do at Lionhead."</blockquote>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Spotted at: <a href="http://www.gamepolitics.com/">GamePolitics</a></p>
 

Dogffdog

Educated
Joined
May 10, 2010
Messages
71
He probably thinks he's hilarious. What an insufferable moron.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Molyneux said:
The other side of inspiration is that moment where you're never quite sure when it's going to come. It can come at the most surprising, shocking times. I think the worst time for me that I've ever had an inspirational idea, which was an idea for a feature in Black & White, was actually when I was being intimate with my wife.
Hoooooooooolyy shitt :lol:
 

hiver

Guest
I bet that was the time he came up with giant sausage penises.
 

Ancient

Erudite
Joined
Sep 10, 2010
Messages
1,173
Location
Bubiai
At least Peter Molyneux is honest.
Anyone would sound like moron if they ware honest rly..
 

Trojan_generic

Magister
Joined
Jul 21, 2007
Messages
1,566
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Ancient said:
At least Peter Molyneux is honest.
Anyone would sound like moron if they ware honest rly..

You know, you should stop hanging out with morons. (codex excluded)
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
Jason said:
<p>
<blockquote>"Probably the worst thing I've ever said in my life. I said Fable is going to be the greatest roleplaying game of all time.<br /><br />"That was the first time I really realised that you can make huge mistakes in the press - you can't just stand up and get all enthusiastic like I do with developers."<br />

'Wow guys! I just realised that those gus with the pens and dictaphones actually WRITE DOWN and PUBLISH what you say to them! And then people read it!'
 

CrimsonAngel

Prophet
Joined
Oct 2, 2007
Messages
2,258
Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong
1eyedking said:
Molyneux said:
The other side of inspiration is that moment where you're never quite sure when it's going to come. It can come at the most surprising, shocking times. I think the worst time for me that I've ever had an inspirational idea, which was an idea for a feature in Black & White, was actually when I was being intimate with my wife.
Hoooooooooolyy shitt :lol:

I am also hit by inspiration when i fuck his wife.
 

Baron

Arcane
Joined
Jul 10, 2010
Messages
2,887
I admire Molyneux for his ambition (making a game where my giant abused orangutang would duke it out with a deified cow), but he overhypes his games and after playing Black & White I was forced to sodomise my monkey in lieu of Molyneux himself. Neither seemed to learn much from the experience.
 

Archibald

Arcane
Joined
Aug 26, 2010
Messages
7,869
At least he has balls to admit that he isn`t perfect, unlike 99% of the world.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
Archibald said:
At least he has balls to admit that he isn`t perfect, unlike 99% of the world.

Doesn't change the fact that he acts like a moran.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,926
Location
Swedish Empire
"That was the first time I really realised that you can make huge mistakes in the press - you can't just stand up and get all enthusiastic like I do with developers."

99% of the gaming press does this everyday though.
 

Unradscorpion

Arbiter
Joined
May 19, 2008
Messages
1,488
Ancient said:
At least Peter Molyneux is honest.
Anyone would sound like moron if they ware honest rly..

Baron said:
I admire Molyneux for his ambition (making a game where my giant abused orangutang would duke it out with a deified cow), but he overhypes his games and after playing Black & White I was forced to sodomise my monkey in lieu of Molyneux himself. Neither seemed to learn much from the experience.

Archibald said:
At least he has balls to admit that he isn`t perfect, unlike 99% of the world.

Talk about lowered standards.
 

Rogue

Educated
Joined
Aug 29, 2009
Messages
676
This just in. First expansion "Molyneux's Wunderbar Cuckoo Land" to hit stores soon. Experts say it's to be the best game ever*.


* According to a representative sample of nuthouse population.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
"The other side of inspiration is that moment where you're never quite sure when it's going to come. It can come at the most surprising, shocking times. I think the worst time for me that I've ever had an inspirational idea, which was an idea for a feature in Black & White, was actually when I was being intimate with my wife."
That's actually frighteningly sane, especially given that it was said by Molly.
 

Lomm Cuz

Novice
Joined
Sep 24, 2010
Messages
46
Molyneux said:
The other side of inspiration is that moment where you're never quite sure when it's going to come. It can come at the most surprising, shocking times. I think the worst time for me that I've ever had an inspirational idea, which was an idea for a feature in Black & White, was actually when I was being intimate with my wife.

He's talking about that time he farted in her head.
:incline: for the way Moly treats his wife.
 

Hegel

Arcane
Joined
May 12, 2009
Messages
3,274
Given its support for Kinect, chances are that a legion of morans are ending up putting their weener in a chicken, this time for real. :thumbsup:
 

DriacKin

Arbiter
Joined
Oct 9, 2008
Messages
2,588
Location
Inanescape
Feels like it was just yesterday when Molyneux was a brilliant game-dev making brilliant games...
 

halasterbc

Novice
Joined
May 13, 2009
Messages
47
DriacKin said:
Feels like it was just yesterday when Molyneux was a brilliant game-dev making brilliant games...

Haha that was a good one
 

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