Spazmo
Erudite
Tags: Leonard Boyarsky; Troika Games; Vampire: The Masquerade - Bloodlines
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> have posted an <a href=http://rpgvault.ign.com/articles/536/536868p1.html>interview</a> that <b>Jonric</b> did with Vampire: Bloodlines lead designer and grand poobah <b>Leonard Boyarsky</b> that focuses on combat in the game.
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<blockquote>Combat plays quite a central role in Bloodlines, as you would expect from an action RPG. But that's not to say there aren't alternate paths to avoid combat, whether it be through social skills or stealth. However, there are places in the game where you will have no choice but to use your vampiric powers to dispatch your enemies in a violent manner.</blockquote>
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Can't we all just get along?
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> have posted an <a href=http://rpgvault.ign.com/articles/536/536868p1.html>interview</a> that <b>Jonric</b> did with Vampire: Bloodlines lead designer and grand poobah <b>Leonard Boyarsky</b> that focuses on combat in the game.
<br>
<br>
<blockquote>Combat plays quite a central role in Bloodlines, as you would expect from an action RPG. But that's not to say there aren't alternate paths to avoid combat, whether it be through social skills or stealth. However, there are places in the game where you will have no choice but to use your vampiric powers to dispatch your enemies in a violent manner.</blockquote>
<br>
<br>
Can't we all just get along?