Whipporowill
Erudite
Tags: Troika Games; Vampire: The Masquerade - Bloodlines
Yet another <a href="http://www.troikachronicles.com/modules.php?name=Content&pa=showpage&pid=10" target=_blank>interview</a> with Troika's Leonard Boyarsky has surfaced today - this time it's the <a href="http://www.troikachronicles.com/index.php" target=_blank>Troika Chronicles</a> Michael Wolf that's doing the questioning. Here's Leons take on affecting the endgame:
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<blockquote><b>Troika Chronicles:</b> Can you tell us something about freedom of choice in Bloodlines? In other Action-RPGs like Deus Ex Invisible War, the choices you make are often almost irrelevant for the flow of the game, and the different endings were decided only minutes before the actual end of the game. Will decisions in the first minutes of playing Bloodlines have effect on the ending?
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<b>Leonard Boyarsky:</b> This is a tricky question to answer. The main overarching storyline seems to steamroll you forward in Bloodlines, regardless of your choices, as you are caught up in something bigger than you. The freedom comes into play when your choices as to how you react to your circumstances, how you treat NPCs, and how you approach your quests in the game. Your actions can definitely change the outcome of some of the main story arc quests, but you are definitely given the feeling you’re involved in something beyond your control. Eventually you begin to see the culmination of the choices you have made, which will determine the outcome of the whole game. I wouldn’t say choices made in the first few minutes will have an effect on the ending, but by the middle of the game your choices are definitely going to affect your options as the game draws to a close.
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</blockquote>Sounds about ok to me - as long as my choices matter linearity ain't <b>THAT</b> hard to stomach. Thanks to <b>Michael Wolf</b> himself for the heads up!
Yet another <a href="http://www.troikachronicles.com/modules.php?name=Content&pa=showpage&pid=10" target=_blank>interview</a> with Troika's Leonard Boyarsky has surfaced today - this time it's the <a href="http://www.troikachronicles.com/index.php" target=_blank>Troika Chronicles</a> Michael Wolf that's doing the questioning. Here's Leons take on affecting the endgame:
<br>
<blockquote><b>Troika Chronicles:</b> Can you tell us something about freedom of choice in Bloodlines? In other Action-RPGs like Deus Ex Invisible War, the choices you make are often almost irrelevant for the flow of the game, and the different endings were decided only minutes before the actual end of the game. Will decisions in the first minutes of playing Bloodlines have effect on the ending?
<br>
<br>
<b>Leonard Boyarsky:</b> This is a tricky question to answer. The main overarching storyline seems to steamroll you forward in Bloodlines, regardless of your choices, as you are caught up in something bigger than you. The freedom comes into play when your choices as to how you react to your circumstances, how you treat NPCs, and how you approach your quests in the game. Your actions can definitely change the outcome of some of the main story arc quests, but you are definitely given the feeling you’re involved in something beyond your control. Eventually you begin to see the culmination of the choices you have made, which will determine the outcome of the whole game. I wouldn’t say choices made in the first few minutes will have an effect on the ending, but by the middle of the game your choices are definitely going to affect your options as the game draws to a close.
<br>
</blockquote>Sounds about ok to me - as long as my choices matter linearity ain't <b>THAT</b> hard to stomach. Thanks to <b>Michael Wolf</b> himself for the heads up!