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Game News Legerdemain & other assorted Roguelike Updates

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Tags: Legerdemain

<p>Some guy named Cameron wants you to know about the interactive fiction inspired roguelike, <a href="http://roguelikefiction.com/?page_id=7" target="_blank"><strong>Legerdemain</strong></a>.</p>
<blockquote>Legerdemain takes place in a strange and cracked fantasy world called Phenomedom. You assume the role of an imprisoned magician seeking to learn the nature of your captivity. Along the way you&rsquo;ll uncover vast conspiracies, morbid secrets, and the secrets of ancient puzzles. You&rsquo;ll likely slay a few thousand monsters along the way too.<br /><br />Legerdemain draws heavily upon interactive fiction and Roguelike games to provide an experience focusing on story and depth of play. From interactive fiction we inherit elements of scene description, exploration of new environments, and conversation with the game&rsquo;s inhabitants. From Roguelike games we derive a top-down two-dimensional perspective and numerous strategic elements. Legerdemain&rsquo;s glyph-based UI is also reminiscent of Roguelike games, but here we forego ASCII for the myriad and more modern conventions of Unicode.</blockquote>
<p>And now for our regularly scheduled roguelike updates, already in progress...<br /><br /><a href="http://www.lostlabyrinth.com/index.php?p=news" target="_blank">Lost Labyrinth at 4.3.0</a><br /><br />Partial changelog:</p>
<ul>
<li>Rooms improved: Above level 50 there are 2 rooms now in each level.</li>
<li>Rooms with a monster (like the hydra) are completely closed at first.</li>
<li>When we kill the monster the exit appears.</li>
<li>new skills: undead (does not need food or water), cannibal (killed humanoids sometimes leave blood or meat behind)</li>
<li>new items: human meat, blood</li>
<li>Staff of the last covenant reworked. Every part is an item now that characters can pass on.</li>
<li>They can be combined in the inventory screen. (This way they do not use up our inventory space)</li>
</ul>
<p><a href="http://slashware.net/blog/?p=1105" target="_blank">Expedition</a> at v0.1.8 RC4</p>
<ul>
<li>[Task] Allow inhabiting settlements without food consumption - closed.</li>
<li>[Task] Explain what classes can equip what items - closed.</li>
<li>[Task] Complete castle furnishing - closed.</li>
<li>[Task] Allow adding more building to towns - closed.</li>
<li>[Task] Add Juan Crist&oacute;foro roguebard - closed.</li>
<li>[Task] Allow fetching equipment back from towns - closed.</li>
<li>[Request for Enhancement] Allow foraging food - closed.</li>
<li>[Bug Report] Can&rsquo;t enter spaces on town names (GFXUI) - closed.</li>
<li>[Request for Enhancement] Europe shouldn&rsquo;t have free wood lying around. - closed.</li>
<li>[Request for Enhancement] Add in-game aid - closed.</li>
<li>[Request for Enhancement] Hint system - closed.</li>
</ul>
<p><a href="http://blog.te4.org/2010/10/tome/t-engine4-tome4-beta12-unleashed/" target="_blank">Tales of Middle-Earth 4</a> at beta12 (and 12b)</p>
<ul>
<li>&nbsp;New game UI: faster, easier, neater</li>
<li>&nbsp;New item types: belts, gloves, cloaks, diggers, wands</li>
<li>&nbsp;New talent tree: Bloodthirst</li>
<li>&nbsp;Display speed improvements</li>
<li>&nbsp;Much balancing and fixes</li>
</ul>
 

kazgar

Arcane
Joined
Apr 23, 2008
Messages
2,164
Location
Upside Down
That legerdemain one sounds interesting, and if you throw money at em, you get a hand drawn map and a book!

deluxe%20package%20pic.jpg


:incline: right there

will have to investigate further.
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
I was thinking about Legerdemain yesterday and now there's a newspost.

Not a coincidence, bros
 

Korgan

Arbiter
Joined
Apr 13, 2008
Messages
4,238
Location
Fahrfromjuden
So how is it? I started it once, but didn't figure out the gameplay. Is it roguelike combat and exploration with IF-like conversations and puzzles? And how difficult and fucked up are the latter?
 

getter77

Augur
Joined
Oct 12, 2008
Messages
871
Location
GA, USA
Legerdemain should be pretty good stuff, I ordered the Book/CD/Map combo a year or so back when it was first offered. The only strange bit to me was the lack of regular updates since then, but they may well have simply knocked it all out within the first few version updates. Perhaps with this spiffy new graphical tileset there'll be some new life in it...

The other 2 games have been updating at a pretty good clip lately which is always nice to see.
 

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