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Interview RPGVault discusses Dungeon Siege II combat

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tags: Dungeon Siege 2; Gas Powered Games

<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> have an <a href=http://rpgvault.ign.com/articles/538/538463p1.html>interview</a> with <b>Kevin Lambert</b> of Gas Powered Games about combat in the upcoming Dungeon Siege 2.
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<blockquote>Jonric: What are the main strengths you sought to retain and build on from the first game, and what aspects have you improved, added or changed?
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Kevin Lambert: One of the biggest strengths of the combat system in the original Dungeon Siege is its accessibility. The controls are so simple that anyone can pick it up and play.</blockquote>
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A blind paraplegic could play the original Dungeon Siege.
 

errorcode

Liturgist
Joined
Jul 15, 2004
Messages
622
Location
Seattle
wow. This Lambert guy is pretty much a douche. He seriously needs to get off the "Combat is teh cool!!11!!" kick
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
I happen to be a blind deaf negro jewish parapalegic former football star muslim with cleft lips so I happen to find this post quite offensive!
 

theverybigslayer

Liturgist
Joined
May 25, 2004
Messages
985
Location
Port Hope
The controls are so simple that anyone can pick it up and play.
Yes, but everyone is in constant danger of vomiting.
 

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