Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: BioWare; Star Wars: Knights of the Old Republic
To answer that question we present you the latest <a href=http://www.bioware.com/games/knights_old_republic>KotOR</a> <a href=http://www.smashgames.com/reviews/review.cfm?ID=74>review</a>, courtesy of <a href=http://www.smashgames.com>Smash Games</a>. The score is <b>52.5</b> out of ... no, not 100, out of <b>55</b>. The author thinks that it's "one of Bioware's finest works and, simply put, Knights of the Old Republic is the best PC-style RPG since Baldur's Gate, and one of the best RPGs ever created".
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<blockquote>As KOTOR is an RPG, combat plays a huge role in the game. Although you can move around at will during battle, the combat system is almost identical to that in Neverwinter Nights, only much more dramatically-animated, making battles a pleasure, with fast-paced parries, slashes, and blasts. In the first part of the game, battles are simply "your skills vs. theirs," and if you are able to control your party three-person aptly, picking off dangerous targets in a smart order, you'll win. However, this simplicity does not last long. This should be no big spoiler to anyone: your character becomes a Jedi somewhat early on in the game. From this point on, your party will face not just the common enemy rabble, but Dark-Side Force Users. You'll have to counter them using the four Jedi available to you, armed with their varying lightsaber styles and plethora of Force skills. The game quickly becomes a balancing act: choosing your Force skills and combat abilities well, and deciding which party members will complement them well in order to adapt to any situation. Becoming a Jedi greatly enhances both difficulty and overall gameplay experience.</blockquote>
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<i>Counter</i> them? He made it sound like some strategy was required.
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To answer that question we present you the latest <a href=http://www.bioware.com/games/knights_old_republic>KotOR</a> <a href=http://www.smashgames.com/reviews/review.cfm?ID=74>review</a>, courtesy of <a href=http://www.smashgames.com>Smash Games</a>. The score is <b>52.5</b> out of ... no, not 100, out of <b>55</b>. The author thinks that it's "one of Bioware's finest works and, simply put, Knights of the Old Republic is the best PC-style RPG since Baldur's Gate, and one of the best RPGs ever created".
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<blockquote>As KOTOR is an RPG, combat plays a huge role in the game. Although you can move around at will during battle, the combat system is almost identical to that in Neverwinter Nights, only much more dramatically-animated, making battles a pleasure, with fast-paced parries, slashes, and blasts. In the first part of the game, battles are simply "your skills vs. theirs," and if you are able to control your party three-person aptly, picking off dangerous targets in a smart order, you'll win. However, this simplicity does not last long. This should be no big spoiler to anyone: your character becomes a Jedi somewhat early on in the game. From this point on, your party will face not just the common enemy rabble, but Dark-Side Force Users. You'll have to counter them using the four Jedi available to you, armed with their varying lightsaber styles and plethora of Force skills. The game quickly becomes a balancing act: choosing your Force skills and combat abilities well, and deciding which party members will complement them well in order to adapt to any situation. Becoming a Jedi greatly enhances both difficulty and overall gameplay experience.</blockquote>
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<i>Counter</i> them? He made it sound like some strategy was required.
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